Known issues and TODO
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Known issues and TODO
I've see it in "Known issues and TODO" topic:
"Separation of graviational mass an inert mass (as in AgX) for scripting purposes, and for hydrodynamic modeling."
You've successfully implement inertiaMultipler property but it's not inert mass - it's momentum.
How about real inert mass and how about examples of hydrodynamic modeling (can't imagine that).
Thanks!
"Separation of graviational mass an inert mass (as in AgX) for scripting purposes, and for hydrodynamic modeling."
You've successfully implement inertiaMultipler property but it's not inert mass - it's momentum.
How about real inert mass and how about examples of hydrodynamic modeling (can't imagine that).
Thanks!
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
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