Wheel shaking
8 posts • Page 1 of 1
Wheel shaking
I really doubt this hasn't been brought up before, as it's pretty major, but I searched and scanned and couldn't find anything about it... So....
Whenever I attach a motor to a circle, and build say, a car, if I set the motor speed to anything over about 115 RPM, the wheels start bouncing off of the ground uncontrollably.
It makes my vehicles look very silly. No idea why it happens. Even with suspension, a perfectly circular wheel on a perfectly flat plane, will bounce and ricochet like it were a square. I don't know if Algodoo simplifies shapes at high speeds to relieve the processing load or something, but it makes building any kind of vehicle that travels over 40kph impossible.
Whenever I attach a motor to a circle, and build say, a car, if I set the motor speed to anything over about 115 RPM, the wheels start bouncing off of the ground uncontrollably.
It makes my vehicles look very silly. No idea why it happens. Even with suspension, a perfectly circular wheel on a perfectly flat plane, will bounce and ricochet like it were a square. I don't know if Algodoo simplifies shapes at high speeds to relieve the processing load or something, but it makes building any kind of vehicle that travels over 40kph impossible.
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TheWonkits - Posts: 1128
- Joined: Mon Aug 31, 2009 8:56 pm
Re: Wheel shaking
?
I tryed this, and had no problems even at 1600 RMP
My guess is that it isn't actually a circle you are using, it is a polygon, and at high speed it is bugging out. Try transforming to circle in the menu.
Also try checking the frequency, that could cause problems
I tryed this, and had no problems even at 1600 RMP
My guess is that it isn't actually a circle you are using, it is a polygon, and at high speed it is bugging out. Try transforming to circle in the menu.
Also try checking the frequency, that could cause problems
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: Wheel shaking
Nope, it's a circle. It has the markings to prove it. Also Sonic, that isn't physics. How many cars do you see bouncing down the road every time they hit 30mph? To make sure, I disabled friction and restitution, so there's no possible reason for the wheel to bounce, and it still bounced. I'm thoroughly confused.
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TheWonkits - Posts: 1128
- Joined: Mon Aug 31, 2009 8:56 pm
Re: Wheel shaking
The reason it shakes should be because of the high torque.
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: Wheel shaking
TheWonkits wrote:Nope, it's a circle. It has the markings to prove it. Also Sonic, that isn't physics. How many cars do you see bouncing down the road every time they hit 30mph? To make sure, I disabled friction and restitution, so there's no possible reason for the wheel to bounce, and it still bounced. I'm thoroughly confused.
How many cars have perfectly solid wheels?
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Wheel shaking
Mystery wrote:TheWonkits wrote:Nope, it's a circle. It has the markings to prove it. Also Sonic, that isn't physics. How many cars do you see bouncing down the road every time they hit 30mph? To make sure, I disabled friction and restitution, so there's no possible reason for the wheel to bounce, and it still bounced. I'm thoroughly confused.
How many cars have perfectly solid wheels?
Touché.. Though I never had this problem (unless traveling at like 800m/s...)
Please post scene as klinich proposed?
If you have a question, have a dollar and call somebody that cares.
No really just PM me if you have a problem
No really just PM me if you have a problem
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Sniperkasa - Posts: 493
- Joined: Tue Sep 01, 2009 5:34 pm
- Location: The bottom of a lake.
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