Edit: Beta is full!It is here! Well almost. It is still in beta, it needs some polishing and still crashes at random times, but perhaps with your help I can fix these things! The goal was a straight-forward port of Algodoo to iPad keeping all* features intact - and that's exactly what we've done!
We have a beta running via
TestFlightIf you have an iPad, here is how you join the beta:
1) Get your iPad
2) Visit
http://tflig.ht/P7hXXI on your iPad3) Register for a TestFlight account
4) Join the Algodoo TestFlight beta
5) Register your iPad
6) Wait for us to accept your request and manually add your device (this step could take a few days)
7) ????
8) PLAY
You can open any scene on Algobox on iPad, but due to the limited processing power many scenes may run a bit slow. If your scene is running slow, open it on desktop Algodoo and enter the following in the console:
- Code: Select all
Sim.polygonMeshSize = [64,64];
Sim.solveIter = 15;
Sim.directSolveIters = 2;
Sim.pureIterativeFinish = false;
SPH.solveIters = 5;
Sim-frequency = 60;
Hopefully the scene will still work, but run a lot smoother now. Save it, and then try it on iPad.
To test your scene on iPad, either upload it to Algobox, or put it on Dropbox (or Google Drive etc) and open in right on your iPad. Or just mail the .phz scene file and open it on the iPad.
* If you find any big, reproducible bugs report it in
this thread.
* If you have a scene that works really nice on the iPad and would like to have it official, post it to
this thread.
Enjoy!
* The scripting menu and console was intentionally removed on iPad. Do your scripting on the desktop, and then import the scenes to the iPad.