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The Linkage
2011/12/22 16:56:04
Nope, put scene.my.speedtorque for example, because every variable delete since you upload it.
The Linkage
2011/12/22 18:02:28
I tried to make a car with it... didnt work as I realized...
But you can use any of my engines if you want!
The Linkage
2011/12/22 18:08:50
Thanks!
The Linkage
2011/12/22 18:12:47
WOW!
The Linkage
2011/12/22 20:43:58
@Parvizio: That's because he rewrote the variables, and he didn't use scene.my.variables.
The Linkage
2011/12/25 23:37:12
I don't know, all the red parts are of collideSet 0, but it may work better if you convert the polygons that are fixed to background into boxes.
The Linkage
2011/12/26 00:12:56
Make the altitude and distance text of 10 px, it is better.
The Linkage
2011/12/26 20:42:06
Fixed. But it worked anyways for me. You could see that in the script menu in the onCollide section there was the scene.RemoveEntity(e.other).
The Linkage
2011/12/28 15:13:11
It's just sim.frequency!
The Linkage
2011/12/30 15:40:53
Ok
The Linkage
2012/01/05 18:00:49
Fix the cover.
The Linkage
2012/01/05 18:01:07
With a fixjoint LOL
The Linkage
2012/01/06 18:37:57
Use 200 Hz, works equal
The Linkage
2012/01/06 18:51:50
11/10
The Linkage
2012/01/09 16:45:49
Fast! 10/10
The Linkage
2012/01/10 23:36:12
I'm playing with 2.0.1 and it works perfect!
The Linkage
2012/01/11 21:46:57
Low Difference Stirling
The Linkage
2012/01/14 19:32:25
Done!
The Linkage
2012/01/15 17:35:09
Just ran out of ideas.
The Linkage
2012/01/17 21:25:56
I think that this engine is from Conundrumer. Anyways nice!
The Linkage
2012/01/18 15:44:03
Got 110 with 500kg
Last edited at 2012/01/18 15:45:34 by The Linkage
The Linkage
2012/02/20 23:39:10
It sounds me to...
http://www.algodoo.com/algobox/details.php?id=59920
The Linkage
2012/02/23 19:28:47
@Gear97: No, he isnt the first person! I can bet I saw this in another scene...
The Linkage
2012/02/23 20:50:32
Do you want a collision engine? I can make a V6 if you want.
The Linkage
2012/02/25 18:57:41
I didn't do that because I wanted to make it realistic. Although there's a killer to delete smoke after some time.
The Linkage
2012/02/26 18:19:51
Oh sh**. Really fast!
The Linkage
2012/02/28 17:48:43
I reccomend to put to the spring transmissions a 2 dampening, because they shake much.
The Linkage
2012/02/28 17:56:25
Density jetpacks are better than air friction ones. Just put the down collider onCollide= (e)=>{e.other.density=1} and in the upper one onCollide= (e)=>{e.other.density=100}. You'll se the difference!
The Linkage
2012/03/07 22:57:51
The last two levels were the easiest ones. Well done!
The Linkage
2012/03/11 21:10:54
Well, problems fitting this on my Passat, so I used Rotary2.1. Please help on it!
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