This is really good, but conundrumer's gears don't use this many collision layers.
The blue and red circles should both be on the same collision layer, but one color should collide with water and the other shouldn't. It's a neat trick that Con figured out. I think this would be better if you'd fix it. Still 10/10 for utility though
This is really coming along well. I wish it didn't lag so much though. Goes 10% on my comp. If I delete the soft parts of the tires it goes to about 80-100%
varg300... I didn't make this. It is another masterpiece of Conundrumer. I don't really see how you could mix up it up. I lack the skill and knowhow to make something like this.
Wow. That is just awesome...
Now, if I'm ever in a situation where I have to drive a Hunter across a wooden bridge that is propelled by the front tires I will know to use the parking brake and 4wd differential
Grady, there is no one else in the Phun/Algodoo community that is able to do this kind of optimization. Thank you, thank you, thank you. Now I can use this in a bigger scene.