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This thing is sexy as hell. Doesn't matter if the mechanisms unrealistic, it looks gorgeous in action.
@Linkage It hovers around 70% for me

Glad to see people are still uploading things that aren't camp/marble trash :D
Carl00s01, that's a good idea. When I look back over my scenes (including the ones I deleted because they were so terrible:P) you can kindof trace the tech development. Reminds me of an RTS game. I'll try figure out some video editing software.

Bluebusters, most of the stuff in this bot is rod logic, which you can read about here http://www.halfbakedmaker.org/blog/58. Like in the top right quarter of the bot you can see all those circles and squares on rods, which are driven by springs held back by cams. It's hard to get used to thinking like that, but you can make some pretty complex behaviour. It'd be too hard to teach all of it, but try exploring it for yourself and see how you go:P

Firstofnoob, cheers man! Glad to see people still like this kinda technical stuff.
That's pretty cool man
Don't worry, your English is fine :)

Hell, I don't know. Probably somewhere between 20-25 hours or something. Far too long in any case.

With all the time I've spent messing around in Algodoo I could probably have learned Russian by now
Gorgeous. How did you make the spiral cam? It looks way to smooth to be shaped by hand.
Pretty neat. But you gotta stop uploading things at 1200Hz if it doesn't have to be that fast.
Not much. I like drawing mechanical stuff in a gridbook. Played Kerbal Space Program for awhile. Tried making a computer in DF though I failed spectacularly at that (though that was awhile ago)

Algodoo is really the only thing I've made anything complicated in.
That's a pretty neat bot :D I like the cannon, it's strangely satisfying to use
The absolute smoothest walker I've seen. At pace, walk and trot it just glides along the ground. 10/10
This is pretty cool. I love your stuff, so scientifically rigorous.
Very good, very smooth.
Kilinich I think you might have commented on the wrong scene :P

Anyway, good scene! Not original but very well made.
Well made, I like it. I can see how you got the idea for this from your other scene http://www.algodoo.com/algobox/details.php?id=146002

I was screwing around with a tower builder awhile back as well, check it out https://a.pomf.cat/oyjtnd.webm
Last edited at 2016/11/26 00:02:33 by Ravenplucker
"I bet you could land on the mun without computers and science."
You bet wrong :D http://oi66.tinypic.com/2dqvu6b.jpg

Really cool scene.
How do you find the right lengths of the rods to make the motion so smooth?!
Ahh, cheers. I'm definitely using this for my next walker.
Wow, this is fantastic. That complexity tickles me in ALL the right places.
Absolutely phenomenal. This is just leagues above what I'm able to make ;-;

(yes I'm jealous)

Reverse engineering this is going to be a pain in the ass.
That's pretty neat. I'd read about buildings having those in earthquake prone areas but didn't actually know how they worked until now.
Last edited at 2017/01/05 01:39:06 by Ravenplucker
Heh, welcome back.

Was this based on mori-d's mechanism by any chance?
Cool to look at. How did you generate the shapes? They do not look like they were made with the inbuilt tools.
Cheers guys

s_noonan - good idea, scene edited. It does look more satisfying with the focus on the moving parts

Xray - Thanks. Next up, decimal calculator, Babbage style!

danielreynard - I started out with this blog
http://www.halfbakedmaker.org/blog/58
There's a lot of good info there. I didn't really understand it intuitively until I started tinkering a lot. Try starting out by replicating the gates shown and getting a feel for using cams to push and pull rods in the right order.
Absolutely amazing. Almost hypnotizing to watch.

Now to reverse engineer it and claim it as my own ;D
Yep, it's 99% trash. Gets treated like an art program.

There's still some good stuff popping in now and again, the problem is sifting through the mountains of garbage to find anything decent.
Nice one matto, I love your a-life stuff.
Very cool. I assumed it used scripting until I selected everything and saw the linkages. :D
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