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in phun it crashes while the fuse is burning
i am guessing you use the density = 0 to delete stuff
i will try this when i get home ( where i have algodoo and a more powerful pc)
it just deletes the code after typing that piece of code in:(
wow! its way harder than it looks!:lol:
10/10
Last edited at 2010/01/17 17:38:24 by electronicboy
nice scene!
10+/10
1 problem though. oh wait. there aint one. ;)
does it use 0 density for any of the grenades?
ill rate it when i get home on my pc with algodoo to make it more fair. i deleted the case on the he grenade and it created loads of gray smoke. which on the laptop i am running phun which has a crap 1.5 ghtz processor it lagged like hell.
ok. just had a look at the scripting for the HE grenade.
the reason it crashes phun is because on of the circles spawned has on oncollide script that makes on object have a density of 0. this bug was fixed in algodoo.
Last edited at 2010/04/14 15:08:50 by electronicboy
texture do not load, ammo spazzes out in the "tube"
6/10
nice one! runs at a decent speed! 10/10
Nice scene! 10/10 :tup:
if i fire at the centre of the wall too the right the missile explodes just after it is actually launches and algodoo closes
nice scene, i like the bit with the water mostly :tup: :) :tup:
lol, its looks like a Muller corner (white and black chocolate) mixer!:D :tup:
10/10 Great Scene.:):tup:
i think you have just won the, "taking a scene and saying its mine" award :(
also, if you are going t do this at least make sure it works.:(
great machine.
only thing i hate is the numbers on the ruler which are totally off what it gets but the little lines work perfect. it is still a 10/10 :tup:
Si vous pour résoudre le problème sur toutes les boîtes qui sortent à la fois. Tout ce que vous avez à faire c'est mettre la charnière où le bras qui frappe la pièce à
mettre le moteur et case à cocher inversé pour vrai
tr / min vitesse du moteur à 1
et la force à 6,5.

une telle machine simple, mais il fonctionne parfaitement (quand il est fixé: D)

english:- if you to fix the problem about all the cans coming out at once. all you have to do is set the hinge where the arm which the coin hits to
set the motor and reversed checkbox to true
motor speed to 1 rpm
and the strength to 6.5.

such a simple machine yet it works perfect ( when it is fixed:D )
nice design, i had planned to make something along the lines of this ages ago. using a piston setup connected to a motorised wheel, which would propel itself using the airfrictionmult
it is 7 meters off target:D
measured with an algodoo ruler:)
if you set the speed of light to 6950 on the aiming laser, it is more accurate, will on my machine at least
thats because you didnt say anything about the down key in the instructions. and my down key does not work, as i need a new keyboard but my mum wont get one.
nice engine. the starter still works when there's no battery power in 1.7.1 even though the script is still on the hinge.
and in 1.7.6 the script is lost with an error
Last edited at 2010/08/31 14:11:23 by electronicboy
the window is broken already.
deleating the box causes the grenade to go when the hit the floor.
using algodoo.
scene reply DR. FIX 3 will fix algodoo and should fix phun
who rated 1, and why??
And has anybody tried this in phun??
Last edited at 2010/09/25 17:35:00 by electronicboy
are you using phun or algodoo
Is it a blank scene when it opens???
I don't understand. when you load the scene, did you press the spacebar to start the scene?
there are still sum people whose algodoo/phun is broke.

and i am planning to develop this further for other problems.
for fix, see scene response
@Fjss96: download my scene and press the spacebar to fix your copy of phun.
ill take it you found out how copy and paste workd in algodoo and phun
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