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Czech or Slovak? If yes, send me a PM
díki
CZ či SK napište mi PM (cez fórum)
Prípadne dajte link na FB, mail atď.
Môj FB: Jakub Kubo (ako ináč:D)
Rád pokecám s niekym kto pracuje s algodoo bez použitia google translate:D
Last edited at 2016/05/12 18:23:01 by JakubKubo
It is a harvestor for harvesting wheat etc. and i actually working on internal track system (uses material velocity)
Thanks for help
Na Algodoo fórum...nič
NA FB...nič
Na E-maily..nič
Komu si písal?:D
Môj e-mail: pollakjakub@seznam.cz
čau BloodMoonCZ, maš fb?
Two subscribes
First here and second on youtube:D
Is this better?
Killer higher, spawner lower? Got it!
I work on transmission, a just deleted 5-th gear, because engine turn everything so fast that it starts vibrating (transmission gears, axle drive, wheels)
Now i´m calculating new transmission on paper, because max gear ratio need to be 2:1 (that is 4-th gear now)
I want to made this to be like dakar truck
BTW: How you calculate HP? I just run engine on full gas and brake it until it go as slow as possible without stopping (=1400Nm)
Working on:D
What about new group? These children do NOT know how to use groups (like WorkInProgress etc.), so add new group (example: Complex or Adult or Expert), and if you want to search for "better" scenes, you need to search in this group
If some really "bad" scene will be in this group admit just move it back to Default group
Sorry for my bad English
Thanks!
Solved on second try
I do NOT understand (google translator didn´t help neither)
but thanks. :tup:
If he can NOT see comments, why you try to help him by commenting? :bonk:
How you made sopowerfull engines? they do NOT rotate so fast as mine, but they have WAY more power
When i was inspecting your engine i find that your pistons are made from few boxes at same size and position
Help this create more torque, because more collisions?
I looking forward to:
"new engine tutorial on new tricks how to get over 900HP out of inline 5 spawn engine." :tup:
Chassis --- Done
Turret --- Done
Body --- ???
- Good job, i will be experimenting with this :bonk:
- Can this be used to onSpawn, onDie, etc.?
- Is there a way how to create "custom events"?
Like I script something like this: onExample = (e)=>{blah;blah;blah}
and this script can be used only by onExample(true) script?

Example: i want scripted gun but i want it to be safety so onCollide event is bad idea, so i create "custom event" that can be triggered only by script, so NO incidents can happen
YOU made laser slower, just delete 2 red boxes, make square with counter collide with laser and now run scene
Laser will win with almost two times more collisions
(Laser trigger event every tick default 60 times per second, and collisions can not be faster than that)
It is still demo, now i try to create enviroment, next thing is train, stay tunned for next update
It can be very usefull, thanks:D
Effectivity 10/10
Functions 10/10
Visuals 10/10

+ manual/automatic transmission _o_
+ adjustable engine,suspension,gearbox

Full rating, add to favorites, subscribe :coolgrin:
And maybe i´m in love with this scene :tup:
Last edited at 2016/10/13 21:11:30 by JakubKubo
- Activate pump by clicking on them (green = ON, red = OFF)
The force-meter is planned in next update :tup:
Okay, maybe i can make it better (But you could try to, as response to this scene)
So KSP strategy Accelerate at PE to get AP to mun is right?
There is game called Celestial Command, just 2D simplified KSP
Or try SimpleRockets (but that is for kids i think:D )
125 at first touch with mun (other times i just didn´t hit it and fly awaaaaaaaay)
Okay, so i make moving targets for you in next update:P
Once upon a time vaidas369 said: "I'll be making new engine tutorial on new tricks how to get over 900HP out of inline 5 spawn engine. Like my truck that I have made 15 000 Torque @ 45rad/s, 917HP."
Are you going to upload it? Please _o_
I don´t understand, it is WASD controlled :blink:
Shoot with mouse (LMB)
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