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This is completely unrelated to the scene, however I've encountered this one extremely annoying issue for so long now:

>Is cutting an object up so that i can change the color of each segment so that i can texture it

>Suddenly, the console spams "freeing up memory" and half the items i just cut dissappear!

Based on the console thing, Im 99.999% sure that its because algodoo doesn't have enough memory, and in that case, how exactly do I give algodoo more memory to work with?
Attraction would make it orbit itself a bit, though, which I do not want. Thanks for the suggestions though.
Its fun to play around with but i noticed it also distorts objects that aren't moving when you add a new object with the collision layer. May i ask why that is?
Welp, just updated this thing. Been a long time. But I made it more realistic.
But why is its center of mass.. There. Given the actual concentration of the matter, it should be fine.
Heh, I figured that. I made it by starting the right shape (from the intersection point), then once i looped around (clockwise) I did the top shape (counterclockwise) and when i reached the bottom I did the bottom shape clockwise again.
Lmao I didn't even know there was a rule regarding alts tbh, but in hindsight it should've been obvious. Are the saves safe at least?
Fair. Also I did read the rules. I must've either missed it or maybe it wasn't on the save but rather on the 'complete list' which I didn't look into.
Great simulation! Although I tried to select the habitable zone display to remove it as it kind of cluttered the screen a bit but it just selected the background. Do you (or anyone else who may stumble across this comment) know how to select it?
I know this is april fools but I believe this is your most recent save. Is it possible to remove (through console commands) the limit to how far you can zoom in/out and/or extend sliders (such as showing negative attraction in the materials menu) or adding sliders (Adhesion slider)?

Asking cause it'd make things a bit more convienient for me when making to-scale (1M = 1AU) saves of space in the zooming case, and for the others it'd just be nice to have a more convienient way to mess with those properties.
If not are there any mods out there that do this?
Trust me I know. Algodoo ran out of memory multiple times while making this. I did get rid of any exact duplicates though.
You can turn off air if you want the system to form faster, however doing this means that some parts may get flinged off into infinity.
ah yes, cringe. that was me at this time. nice.
Wow, this is really well made!
PS, the big bricks beneath the dome towers are slightly taller than the grid implied I should have there because for some reason the stone falls a tiny bit when unpaused. If anyone knows how to fix that, that'd be great. Thanks!
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