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Meh. I'm more of a BHP guy. John Moses Browning's last firearm, also turns out to be one of the best
I am starting getting to the functionality of the PM 40. I am going to have to stop for now XD
Hey, Xray, You are going to love it, love it, LOVE IT!! I am uploading it now =D
No, drag the flipped release right and downwards. I flip-flopped a few things to make it easier to use.
Last edited at 2014/01/11 20:30:28 by ngphil
Glad you like it :coolgrin:
The point was not to use real skins though. It ruins some of the fun for me in designing it. Go ahead though, I would be glad to see what you come up with
Ha XD I know you do, so go ahead:P I might actually do it myself like I did the M16 I made
Nice! This is probably the coolest wall builder I have seen
hey! is this your first gun with a firing pin and hammer?
Some of the mechanisms are simply too flimsy. They fly through one-another too easily, and the gun breaks. I COULD work on it, but it would take me a bit. College starts tomorrow for me.
Meh, it needs a lot of improvement. I will get on that soon
How would you operate a grip safety in Algodoo though?:P
Updating now to reduce stove piping
LOL a motorized inerruptor XD what if the battery runs out though?
Hey, My 100th scene is coming up, and I want it to be a special one. I am open to just about any ideas, but I want it to be outrageously awesome. any ideas on what I could do?
This is amazing! the catfish is a bit handicapped though XD
It's cool. Very interesting! 9/10
Very weird . . . not like birds, but almost. They seem to viscously attack one-another :lol:
Hey, Xray, scene 100 is coming up. any ideas on what I could do?
neeeeeeeeeeeee-oooooooowwwwwwwwwwwwwwwwwwwww!!!!! (anybody gets the reference first, I will subscribe to them XD) 10/10. PERFECT.
Absolutely they can!! (scripting)
But I could work on it. Miniguns are incredibly simple, but they require, obviously, three dimensions, with rotating parts, a cam slot that pushes the strikers back and releases them at the right time, and ejectors to push the spent cartridges out through the ejection chute. Hard to do with 10 collision groups in two dimensions. I could probably figure something out though.
Yes. Take a look at a gatling gun. A minigun is essentially a chain fed, motorized gatling gun.
the only problem with a gatling gun is that if you motorized it without redesigns, the gravity- fed magazine would never load it, or it would jam on the first round.
Wow, you really think so?:lol:
Hey, good to see another aspiring Algodoo gunsmith around here! Keep working at it and you will figure out new things to make your guns more realistic and powerful. If you ever have any questions about mechanisms or how to get something to work, let me know.

have Phun!

Phil
increase the density of certain mechanisms such as rails. Lighter mechanisms seem to pass through one another sometimes. Heavier mechanisms have some kind of priority to better physics. Don't overdo it though.
The things you really want to make heavier are rails, the hammer, the bolt, the extractor, and anything else that undergoes a lot of pressure or tension. You may have to adjust spring constants to accommodate the changes
Did you immediately change the settings in the scene for the drag tool? I set it to a setting that makes it perfect strength.

I will fix the safety
Fixed Things XD
Actually, the selector shouldn't be too hard to fix. I noticed as well that it liked to skip auto easily. Should take a couple minutes, if that, to correct
Thank you VZstrikez08!
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