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Dude this is AMAZING
This is inspiring... It looks cool with lasers and It's neat how you made all those logic gates with a little thyme and lasers!
I might think about trying something with this...
Btw this gets a 10/10 for sure!:tup:
Hey did anyone notice only the Algodoo scene Thumbnails have Yellow outlines around them? Makes it easier to notice. I think that was updated just a day or two ago!
Coming soon...
A newer sequel! It will be called something like "Combat Simulator 3: The Epic War" It will total over 60 combat units in one battle, with 3 new types!
-Tank
-Multi-laser
-Spinner laser
-and of course the original laser scout.

each unit has it's own strategy to use in battle. The battlefield has also quadrupled in size!
I'll finish this soon so stay tuned!:*)
I shot 12, no wasted shots, in 8.75 seconds! I got 10! You get 10/10!:*)
? :o It gave me an error, "Algodoo has encountered an error and must close" And it's a windows error window, not a short message one, ??? could you check something? Only on this scene!


EDIT: nevermind it works, but only if you don't pan or zoom when you open the scene, strange... this might apply for others too. don't do my mistake!

EDIT2: I got 93 on normal, 48.57 for the time, and "crud you beat me". I played the other version and I think this game has good potential. It's 1337 great! 1337/137<<<(the "leetlet" number I made up)
And this shows that you don't need lots of machines to have FUN!:tup:
Last edited at 2009/09/19 03:15:42 by Ian151
it is pretty nice, I thought it was interesting to knock all of the pins down the pit, and it also showed a challenge to hit the other targets. I even threw the ball high up, and it landed on the bowler's head, bounced off, and hit a few pins!!!:lol:

I will give you a 10/10 since you deserve more than a measly 5.9...:)

PS: happy birthday!:D
Last edited at 2009/10/18 20:45:00 by Ian151
Each spring spawn is half the length of the distance between the mouse and the ninjapod. Try to use z whenever you are being propelled by the spring. Then you will be flying in that direction, and you can keep clicking and using z from there! I think I will eventually make a video, but soon I might think about making this into a survival game... ;)
It really early in the morning but ill try to fix it.

EDIT: I think I fixed it, I downloaded it to check, it finally works. Please tell me if there is something wrong when you use it. Remember, this should only work with algodoo! Although the other scene might work with phun.
Last edited at 2009/10/23 13:18:50 by Ian151
My best score: 31
See how well you fare against that!:lol:

New score: 39 :o
Last edited at 2009/10/24 20:56:01 by Ian151
I finally got it at 14.5:cool:

Lowest: -1.4 :blink: :lol:

10/10:tup:
Last edited at 2009/11/07 04:33:21 by Ian151
yeah... I'm the creator:huh:
It's a nice edition that was pretty challenging. 10/10
This is really cool, I like the animations you were able to use. The jumping was pretty strange, but it still added plenty of fun to the game. It's a nice sequel to the super mario game you made (I remember playing it and noticing you would make a mega man game with the easter egg, it felt like ages ago!)

fox11trot/10

or...

11/10 :P
This is actually pretty cool! I never thought of using a jittery spring that moves the ragdoll randomly, I was trying to attach the ragdolls together. Nice edit!:*)
10/10
This is really neat! The 6 segmented softbody looked creepy...:lol:
And I was able to spawn smaller and smaller softbodies into each other, dragged a block tightly onto it, and sprung the block high in the air! 10/10:tup: :tup:
This is a nice looking Marble run!:tup: 10/10
I think otherwise kilinich. Accourding to Rule 1, ethnically threatening scenes would be removed. It might be too close to the borderline, but think about it. Many different countries have different views on Jesus. You aren't going to favor all of them, that is for sure.

Btw, why in the world, out of all the buildings destroyed in "2012", you choose that one? Does this relate to your decision on the creation of the WTC scene?:/
turn advanced mode on in options..... next time ask in the forums.
look at the scene.my guide. I think it's called Scene.my.slowmotionamount.

Scene.my.slowmotionamo­unt = 0

(then press enter) in the console... press the `~ key or the F11 key to get there.:tup:
Thanks RA2lover I was trying to find a way to do this and couldn't find the code until now, I edited the scene for you Rideg.
If you don't like the Heterocollide feature I added then you can just remove that too
My high score: 1262.052:*)
More of my high scores: (Last one being the best)
1303.3376
1459.8712
1514.5524
Last edited at 2010/01/31 17:34:43 by Ian151
Ill fix this problem soon just wait...
did you advise that "f" fires? It took about 5 minutes to find out.
game boy micro- plays GBA games like the previous ones, one of the last of the game boy series. supposed to be pretty small.
Last edited at 2010/04/20 16:35:21 by Ian151
yeah i might do that eventually
this only works on algodoo, sorry.
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