// Made for Phun beta 4.21 // Official English translation by Emil Ernerfeldt MoreTranslations = "More translations at www.phunland.com"; // Things for describing groups EmptyGroup = "empty group"; For = "for"; // Example: ColorMenu "For" my_group. // Used for describing types (like "12 geometries") Type_Box = "box"; Type_Box_plural = "boxes"; Type_Circle = "circle"; Type_Circle_plural = "circles"; Type_Polygon = "polygon"; Type_Polygon_plural = "polygons"; Type_Plane = "plane"; Type_Plane_plural = "planes"; Type_Geom = "geometry"; // A general geometry (ie, any of the above) Type_Geom_plural = "geometries"; Type_FixJoint = "fixjoint"; Type_FixJoint_plural = "fixjoints"; Type_Hinge = "hinge"; Type_Hinge_plural = "hinges"; Type_Spring = "spring"; Type_Spring_plural = "springs"; Type_Pen = "pen"; Type_Pen_plural = "pens"; Type_Entity = "object"; // The most general form Type_Entity_plural = "objects"; // The tools ToolSketch = "Sketch"; ToolSketch_Tooltip = "Sketch tool (K) - the most versatile tool.\n" + "Lets you draw polygons almost anywhere.\n" + "If you draw a small circle inside a geometry a hinge is attached.\n" + "If you draw a polygon containing a hinge, the new polygon will be connected to that hinge.\n" + "Encircle objects to select them.\n" + "If you click and drag a selected object, it will be moved if the simulation is paused and dragged if it is running"; ToolBrush = "Brush"; ToolBrush_Tooltip = "Brush tool (B) - draws polygons.\n" + "Hold down SHIFT to draw straight lines.\n" + "Encircle objects to select them.\n" + "\n" + "Rotate objects by dragging them with your right mouse button\n" + "Pan the view by dragging the background with your right mouse button\n" + "Zoom in and out by using you mouse scroll wheel."; ToolDrag = "Drag"; ToolDrag_Tooltip = "Drag tool (D) - drags objects when the simulation is running."; ToolPlane = "Plane"; ToolPlane_Tooltip = "Plane tool (P) - create an infinite plane.\n" + "When creating the plane, hold down SHIFT to rotate it in 15° intervals."; ToolCircle = "Circle"; ToolCircle_Tooltip = "Circle creation tool (C)"; ToolBox = "Box"; ToolBox_Tooltip = "Box creation tool (X)\n" + "Hold down SHIFT to create a square"; ToolChain = "Chain"; ToolChain_Tooltip = "Chain tool (N) - creates a chain.\n" + "Hold down SHIFT to draw a straight line (works like brush tool)."; ToolSpring = "Spring"; ToolSpring_Tooltip = "Spring tool (S) - connects any two objects with a spring."; ToolFixJoint = "Fixate"; ToolFixJoint_Tooltip = "Fixate (F) - click on an object to weld it to the underlying object (or background)."; ToolHinge = "Hinge"; ToolHinge_Tooltip = "Hinge tool (H) - click on an object to connect it with the underlying object (or background) with a hinge.\n" + "A hinge can later be given a motor in the options for it."; ToolPen = "Pen"; ToolPen_Tooltip = "Pen tool (E) - attaches a pen on an object. The pen then draws a line wherever it goes."; ToolScale = "Scale"; ToolScale_Tooltip = "Scale tool (R) - scaled the selected objects.\n" + "Hold down SHIFT to scale both axes equally.\n" + "Hold down CTRL to scale in integer amounts or fractions (ie, scale up 2x, 3x, or scale down to 1/2, 1/3, ...)\n" + "You can press ALT to apply the scale in real-time (very cpu intensive)"; // The menu bar buttons: FileButton = "File"; FileTitle = "File"; ToolbarButton = "Toolbar"; ToolbarTitle = "Toolbar"; SimControlButton = "Sim control"; SimControlTitle = "Simulation control"; OptionsButton = "Options"; OptionsTitle = "Options"; HelpButton = "Help!"; HelpTitle = "Help"; AboutButton = "About Phun"; AboutTitle = "About Phun"; AboutText = "Created by Emil Ernerfeldt\n" + "Copyright 2008, Algoryx simulation (www.algoryx.se)\n" + "phungame@gmail.com\n" + "www.phunland.com\n" + "Free for non-commercial use"; EntityOptionsButton = "Object menu"; InfoButton = "Show sim-info"; InfoTitle = "Sim-info"; BackgroundOptionsButton = "Background options"; BackgroundOptions = "Background options"; Zoom = "Zoom"; ChooseScene = "Choose scene"; // The save dialog SaveAsWhat = "Save as what?"; Scene_FileName = "File name: "; Scene_Author = "Author: "; Scene_Description = "Description: "; Save = "Save"; // File overwrite dialog OverwriteFileTitle = "Overwrite existing file?"; OverwriteFileQuestion = "The file already exists. Do you want to overwrite"; // Will be appended with file name and a question mark DoOverwrite = "Yes"; DoOverwrite_Tooltip = "Overwrite existing file."; NoOverwrite = "Cancel"; NoOverwrite_Tooltip = "Do NOT overwrite existing file (your scene won't be saved)."; // The load scene/phunlet dialog ImportPhunletButton = "Import phunlet"; ImportPhunletButton_Tooltip = "Import a phunlet or a scene"; ImportPhunletMenu = "Import phunlet"; SavePhunletButton = "Save phunlet"; SavePhunletMenu = "Save phunlet"; NewScene = "New scene"; SaveSceneButton = "Save scene..."; SaveSceneMenu = "Save scene"; LoadSceneButton = "Load scene..."; LoadSceneButton_Tooltip = "Load a scene or a phunlet"; LoadSceneMenu = "Load scene"; ClearScene = "Clear scene"; ChangeLanguage = "Change language"; EraseWater = "Erase water"; EraseWater_Tooltip = "Erases all water from the scene"; Cancel = "Cancel"; Slider_Tooltip = "Click your middle mouse button to reset the slider to its default value"; LabeledSlider_Tooltip = "Click the value to enter a new one"; PopupTitle = "Options"; ZoomToScene = "Zoom to scene"; ZoomToScene_Tooltip = "Moves the camera to where all the objects are"; ResetView = "Default view"; ResetView_Tooltip = "Moves the camera to its original position and zoom"; // Options Option_GravitySwitch = "Gravity"; Option_GravitySwitch_Tooltip = "Turn gravity on and off"; Option_AirSwitch = "Air"; Option_AirSwitch_Tooltip = "Toggle air friction and buoyancy on and off"; Option_LeftClickMenus = "Left mouse click menus"; Option_LeftClickMenus_Tooltip = "Checking this lets you open the options menus by left-click instead of just right-click."; Option_SimpleMode = "Simple mode"; Option_SimpleMode_Tooltip = "Check to hide some advanced settings that clutter up the menus"; Option_FreeDraw = "Free drawing"; Option_FreeDraw_Tooltip = "Lets you draw inside other objects and around other objects without selecting them"; Option_AutoGlue = "Auto-glue"; Option_AutoGlue_Tooltip = "Automaticly glues new geometries to the background. Loosen with right-click -> geoms -> Loosen"; Option_Shaders = "Enable anti-aliasing"; Option_Shaders_Tooltip = "Use shaders to smoothe out the borders of objects to avoid pixel artifacts.\nDisable to optain a performence gain."; Option_SimpleWater = "Simple water rendering"; Option_SimpleWater_Tooltio = "Turn this on to get an performence gain."; Option_DrawHinges = "Draw Hinges/Fixes when running"; Option_DrawClouds = "Draw clouds"; Option_DrawBorders = "Draw borders"; Option_DrawBorders_Tooltip = "Toggle the drawing of borders around objects"; Option_16BitTextures = "16 bit textures"; Option_16BitTextures_Tooltip = "Forces all textures to have a maximum bit depth of 16 bits.\nMay improve performence for some."; Option_CalibrateJoysticks = "Calibrate joysticks"; Option_SimSpeed = "Simulation speed"; Exit = "Exit"; Exit_Tooltip = "Close Phun"; ControlTitle = "Control"; ToggleFullscreen = "Toggle fullscreen"; Undo = "Undo"; Undo_Tooltip = "Steps back time to before you made your last edit"; Redo = "Redo"; Redo_Tooltip = "Redo what you just undid"; // Related to color: ColorMenuButton = "Color menu"; ColorMenu = "Color menu"; Hue = "Hue"; Saturation = "Saturation"; Lightness = "Lightness"; Alpha = "Opacity"; RandomColor = "Random color"; RandomColorsEach = "Random colors"; // Some popup options NoFollow = "Stop following object"; FollowObject = "Follow object"; Erase = "Erase"; Clone = "Clone"; Mirror = "Mirror"; NoChain = "Dissolve chain"; NoChain_Tooltip = "Disconnect the parts of the chain from each other"; InvertSelection = "Invert selection"; InvertSelection_Tooltip = "Select everything that isn't selected now, instead of what is now selected."; MoveToBack = "Move selected to back"; MoveToFront = "Move selected to front"; SelectMenuButton = "Select..."; SelectPoly = "Select polygons"; SelectBox = "select box"; SelectCircle = "Select circles"; SelectPlane = "Select planes"; SelectHinge = "Select hinges"; SelectFix = "Select fixates"; SelectSpring = "Select springs"; SelectPen = "Select pens"; SelectChain = "Select chains"; SelectGroup = "Select group "; DestroyKey = "Destroy key"; DestroyKey_Tooltip = "Select a key that when pressed will destroy the affected objects"; MirrorKey = "Mirror key"; MirrorKey_Tooltip = "Select a key that when pressed will mirror a group of objects.\n"+ "If several objects are bound to be mirrored by the same key, all objects will be mirrored together along their longest axis."; SpringMenuButton = "Springs..."; SpringMenu = "Spring options"; SpringStrength = "Strength"; SpringStrength_Tooltip = "The strength of the spring."; SpringDamping = "Damping"; SpringDamping_Tooltip = "How much to dampen the velocity.\nA low value means a lot of oscillation.\nA value of 1 means critically damped."; SpringLength = "Target length"; SpringLength_Tooltip = "The ideal length of the spring; the length the spring wants to have."; HingeMenuButton = "Hinges..."; HingeMenu = "Hinge options"; HingeMotor = "Motor"; HingeReversed = "Reversed"; MotorSpeed = "Motor speed"; MotorStrength = "Motor strength"; MotorAutoBrake = "Auto-brake"; MotorAutoBrake_Tooltip = "Automaticly brakes the motor if none of the control keys are being pushed.\nThis inverts the meaning of the brake-key to now mean \"neutral\"."; HingeBreakeImpulse = "Impulse break limit"; Hinge_ForwardKey = "Forward key"; Hinge_BackKey = "Back key"; Hinge_BrakeKey = "Brake key"; Button_Tooltip = "Click with your middle mouse button to reset"; Button_NoneSelected = "[None selected]"; Button_PressAButton = "[Press a key]"; Button_Toggle = "Toggle"; PenMenuButton = "Pens..."; PenMenu = "Pen options"; PenLife = "Fade time"; PenScale = "Size"; PenClearTrail = "Clear trail"; // Geom settings GeomMenuButton = "Geometries..."; GeomMenu = "Geometry settings"; Glue = "Glue"; Glue_Tooltip = "Glue selected objects to background"; Loosen = "Loosen"; Loosen_Tooltip = "Loosen from any attachments"; Liquify = "Liquify selected"; Liquify_Tooltip = "Turn into water!"; CenterHinge = "Add center hinge"; Circle = "Transform into circle"; Friction = "Friction"; Bounciness = "Bounciness"; Density = "Density (weight)"; AirFrictionMult = "Air friction multiplier"; CollisionMenuButton = "Collision menu"; CollisionMenu = "Collision menu"; CollisionGroup = "Collision group"; // Usage: "Collision group A", "Collision group B", ... WaterCollisionOn = "Collides with water"; HeteroCollisionOn = "No selfcollision"; HeteroCollisionOn_Tooltip = "If checked this geometry will not collide with anything with identical collision settings (groups, water and this checkbox)"; GeomControllerMenu = "Controller"; GeomControllerAcc = "Controller acceleration"; GeomControllerReverseXY = "Reverse axes"; GeomControllerInvertX = "Invert X-axis"; GeomControllerInvertY = "Invert Y-axis"; DirSelector_Tooltip = "Click with your middle mouse button to reset"; DirSelector_NoneSelected = "No directional controller"; DirSelector_ChooseInput = "Select input"; EntInfoButton = "Information"; EntInfoMenu = "Information"; EntInfoArea = "Area"; EntInfoArea_Tooltip = "The summed area"; EntInfoMass = "Mass"; EntInfoMass_Tooltip = "The summed mass"; EntInfoTorque = "Motor torque"; EntInfoTorque_Tooltip = "The summed motor torque"; EntInfoMaxHingeImpulse = "Hinge impulse"; EntInfoMaxHingeImpulse_Tooltip = "The largest hinge impulse"; EntInfoVelocity = "Velocity"; EntInfoVelocity_Tooltip = "The average velocity"; EntInfoAngVel = "Angular velocity"; EntInfoAngVel_Tooltip = "The average angular velocity"; EntInfoEnergy = "Energy"; EntInfoEnergy_Tooltip = "The potential and kinetic energy"; //////////////////////////////////////////////////////////////////////////////////// // All the undos, should start with lower case to fit into a "Undo foo" sentence. // //////////////////////////////////////////////////////////////////////////////////// UndoPolygon = "polygon"; UndoPlane = "plane"; UndoCircle = "circle"; UndoChain = "chain"; UndoBox = "box"; UndoFixate = "fixate"; UndoHinge = "hinge"; UndoSpring = "spring"; UndoPen = "pen"; UndoCenterHinge = "hinge"; UndoClone = "clone"; UndoMirror = "mirror"; UndoScale = "scale"; UndoErase = "erase"; UndoDrag = "drag"; UndoMove = "move"; UndoRotate = "rotate"; UndoLoosen = "loosen"; UndoLiquify = "liquify"; UndoToCircle = "to circle"; UndoSliderChange = "slider change"; UndoClear = "clear"; UndoNewScene = "new scene"; UndoSnapshot = "snapshot"; UndoDissolveChain = "dissolve chain"; UndoImportPhunlet = "import phunlet"; UndoLoadScene = "load scene"; UndoSimStart = "sim start"; UndoGroupInclusion = "group inclusion"; UndoGroupExclusion = "group exclusion"; UndoGroupAssignment = "group assignment"; UndoGroupRemoval = "group removal"; UndoRandomColor = "random color"; UndoRandomColors = "random colors"; UndoTextEdit = "text edit"; UndoCodePaste = "phunlet paste"; UndoGlue = "glue to background"; UndoDestroy = "destruction"