// Phun scene created by Phun beta 4.22 FileInfo.title = "DWFTTW4"; FileInfo.author = "Kasper Feld"; FileInfo.description = "This scene demonstrates a car that can move down wind faster than the wind. The wind is simulatet by the little balls contained by the big case. The little car is pushed only by the balls, yet when the box is sliding it consistently moves to the front of the box."; FileInfo.version = 2; Sim.gravity = [0.0, -9.80000019]; Sim.gravitySwitch = true; Sim.airSwitch = false; Sim.airFrictionLinear = 0.00999999978; Sim.airFrictionQuadratic = 0.0; Sim.rotFrictionLinear = 0.00999999978; Sim.airDensity = 0.00999999978; Sim.timeFactor = 1.38414919; App.borders = true; App.waterColor = [0.100000001, 0.100000001, 1.0, 0.699999988]; Scene.Camera.pan = [99.2621918, 0.233506173]; Scene.Camera.zoom = 326.456451; App.Background.cloudOpacity = 0.899999976; App.Background.drawClouds = true; App.Background.skyColor = [0.299999952, 0.400000066, 1.0, 1.0]; App.fadeColor = [0.0, 0.0, 0.0]; Scene.addPlane { geomID = 9297096; entityID = 12593; body = 0; color = [0.248999998, 0.975000024, 0.257999986, 1.0]; heteroCollide = false; friction = 2.0; pos = [4.35896495e-16, -0.442085057]; restitution = 1.0; zDepth = 0.0; collideWater = false; collideSet = -29; angle = 1.57079637 }; Scene.addCircle { pos = [100.064606, -0.385891199]; geomID = 9297097; entityID = 12594; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9241; radius = 0.0573112369; collideSet = 1; density = 2.0; color = [0.797999978, 0.661000013, 0.133000001, 1.0]; controllerAcc = 10.8000002; zDepth = 1.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.0; heteroCollide = false; friction = 2.0; angle = 0.579248905 }; Scene.addCircle { pos = [100.202393, -0.385891438]; geomID = 9297098; entityID = 12595; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9242; radius = 0.0573112369; collideSet = 1; density = 2.0; color = [0.797999978, 0.661000013, 0.133000001, 1.0]; controllerAcc = 10.8000002; zDepth = 2.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.0; heteroCollide = false; friction = 2.0; angle = 0.793360949 }; Scene.addBox { pos = [100.06443, -0.385633588]; geomID = 9297099; entityID = 12596; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9241; collideSet = 2; density = 2.0; color = [0.827000022, 0.740999997, 0.305000007, 1.0]; controllerAcc = 10.8000002; zDepth = 3.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00725460052, 0.0943096876]; friction = 0.5; angle = 0.579248905 }; Scene.addBox { pos = [100.064133, -0.386683375]; geomID = 9297100; entityID = 12597; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9241; collideSet = 2; density = 2.0; color = [0.827000022, 0.740999997, 0.305000007, 1.0]; controllerAcc = 10.8000002; zDepth = 4.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00725460052, 0.0943096876]; friction = 0.5; angle = 2.15004516 }; Scene.addBox { pos = [100.201599, -0.387281269]; geomID = 9297101; entityID = 12598; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9242; collideSet = 2; density = 2.0; color = [0.827000022, 0.740999997, 0.305000007, 1.0]; controllerAcc = 10.8000002; zDepth = 5.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00725460052, 0.0943096876]; friction = 0.5; angle = 2.36415744 }; Scene.addBox { pos = [100.203186, -0.383611172]; geomID = 9297102; entityID = 12599; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9242; collideSet = 2; density = 2.0; color = [0.827000022, 0.740999997, 0.305000007, 1.0]; controllerAcc = 10.8000002; zDepth = 6.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00725460052, 0.0943096876]; friction = 0.5; angle = 0.793360949 }; Scene.addBox { pos = [100.129181, -0.360193998]; geomID = 9297103; entityID = 12600; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 4; density = 2.0; color = [0.42899999, 0.395000011, 0.493000001, 1.0]; controllerAcc = 10.8000002; zDepth = 13.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; size = [0.261165321, 0.072545886]; friction = 0.0; angle = 0.000298560743 }; Scene.addBox { pos = [98.7707748, -0.0617672428]; geomID = 9297104; entityID = 12601; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 4; density = 100.0; color = [0.118000001, 0.504999995, 0.748000026, 1.0]; controllerAcc = 10.8000002; zDepth = 14.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; size = [0.409243822, 0.992794931]; friction = 0.0; angle = 2.2259006e-07 }; Scene.addBox { pos = [100.942947, -0.0617672615]; geomID = 9297105; entityID = 12602; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 4; density = 100.0; color = [0.118000001, 0.504999995, 0.748000026, 1.0]; controllerAcc = 10.8000002; zDepth = 15.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; size = [0.409243822, 0.992794931]; friction = 0.0; angle = 2.2259006e-07 }; Scene.addBox { pos = [99.8507309, 0.355398208]; geomID = 9297106; entityID = 12603; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 7; density = 2.0; color = [0.199000001, 0.419999987, 0.0560000017, 1.0]; controllerAcc = 10.8000002; zDepth = 16.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; size = [2.57924581, 0.151571751]; friction = 0.0; angle = -1.80986035e-08 }; Scene.addCircle { pos = [100.514557, -0.37800768]; geomID = 9297107; entityID = 12604; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 19.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.04328656 }; Scene.addCircle { pos = [-200.488632, -0.435508609]; geomID = 9297108; entityID = 12605; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 20.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.8836087 }; Scene.addCircle { pos = [100.115799, -0.429664999]; geomID = 9297109; entityID = 12606; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 21.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.42789674 }; Scene.addCircle { pos = [99.3209152, -0.425685585]; geomID = 9297110; entityID = 12607; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 22.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.402135193 }; Scene.addCircle { pos = [99.8493347, -0.420624256]; geomID = 9297111; entityID = 12608; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 23.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.27178454 }; Scene.addCircle { pos = [99.9513474, -0.335225731]; geomID = 9297112; entityID = 12609; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 24.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.52893519 }; Scene.addCircle { pos = [100.078178, -0.256841719]; geomID = 9297113; entityID = 12610; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 25.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.16331911 }; Scene.addCircle { pos = [100.675262, -0.0966459066]; geomID = 9297114; entityID = 12611; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 26.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.57190323 }; Scene.addCircle { pos = [99.7624588, -0.346736431]; geomID = 9297115; entityID = 12612; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 27.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.23045087 }; Scene.addCircle { pos = [99.3367767, -0.290140003]; geomID = 9297116; entityID = 12613; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 28.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.63892895 }; Scene.addCircle { pos = [99.2717361, -0.374646306]; geomID = 9297117; entityID = 12614; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 29.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.631648064 }; Scene.addCircle { pos = [99.7832718, -0.335049778]; geomID = 9297118; entityID = 12615; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 30.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.20338869 }; Scene.addCircle { pos = [99.5557098, -0.304215699]; geomID = 9297119; entityID = 12616; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 31.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.22492957 }; Scene.addCircle { pos = [99.5550766, -0.398520172]; geomID = 9297120; entityID = 12617; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 32.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.98609912 }; Scene.addCircle { pos = [99.1309433, -0.426835537]; geomID = 9297121; entityID = 12618; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 33.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.876202941 }; Scene.addCircle { pos = [100.574661, -0.423638612]; geomID = 9297122; entityID = 12619; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 34.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.68839777 }; Scene.addCircle { pos = [99.7450333, -0.419027686]; geomID = 9297123; entityID = 12620; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 35.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.32485282 }; Scene.addCircle { pos = [100.229263, -0.326437056]; geomID = 9297124; entityID = 12621; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 36.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.56690502 }; Scene.addCircle { pos = [-176.394363, -0.435507387]; geomID = 9297125; entityID = 12622; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 37.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.21811342 }; Scene.addCircle { pos = [99.435791, -0.37253803]; geomID = 9297126; entityID = 12623; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 38.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.51828098 }; Scene.addCircle { pos = [99.8225632, -0.403152883]; geomID = 9297127; entityID = 12624; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 39.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.28897357 }; Scene.addCircle { pos = [99.8030624, -0.42293331]; geomID = 9297128; entityID = 12625; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 40.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.693820477 }; Scene.addCircle { pos = [-135.972549, -0.435505599]; geomID = 9297129; entityID = 12626; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 41.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.36890984 }; Scene.addCircle { pos = [99.6983414, -0.425976157]; geomID = 9297130; entityID = 12627; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 42.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.0440291464 }; Scene.addCircle { pos = [99.5473251, -0.421314269]; geomID = 9297131; entityID = 12628; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 43.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.79350817 }; Scene.addCircle { pos = [99.7183609, 0.0127042411]; geomID = 9297132; entityID = 12629; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 44.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.62956178 }; Scene.addCircle { pos = [-134.33699, -0.435505658]; geomID = 9297133; entityID = 12630; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 45.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.96890128 }; Scene.addCircle { pos = [99.9522934, -0.390204877]; geomID = 9297134; entityID = 12631; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 46.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.44011307 }; Scene.addCircle { pos = [99.7428665, -0.335382372]; geomID = 9297135; entityID = 12632; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 47.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.378374577 }; Scene.addCircle { pos = [-51.0251503, -0.435502023]; geomID = 9297136; entityID = 12633; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 48.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.24223505 }; Scene.addCircle { pos = [99.151886, -0.35767886]; geomID = 9297137; entityID = 12634; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 49.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.706524193 }; Scene.addCircle { pos = [99.365921, -0.166410431]; geomID = 9297138; entityID = 12635; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 50.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.0808478594 }; Scene.addCircle { pos = [100.055939, -0.423205316]; geomID = 9297139; entityID = 12636; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 51.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.80261898 }; Scene.addCircle { pos = [99.1743088, -0.411733717]; geomID = 9297140; entityID = 12637; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 52.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.50123596 }; Scene.addCircle { pos = [-107.152985, -0.435504377]; geomID = 9297141; entityID = 12638; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 53.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.00959778 }; Scene.addCircle { pos = [99.398941, -0.422788113]; geomID = 9297142; entityID = 12639; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 54.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.339449972 }; Scene.addCircle { pos = [99.2610016, -0.344889879]; geomID = 9297143; entityID = 12640; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 55.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.6362766 }; Scene.addCircle { pos = [99.918663, -0.264325798]; geomID = 9297144; entityID = 12641; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 56.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.58257842 }; Scene.addCircle { pos = [99.2007751, -0.353943408]; geomID = 9297145; entityID = 12642; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 57.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.02524638 }; Scene.addCircle { pos = [100.72274, -0.38102743]; geomID = 9297146; entityID = 12643; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 58.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.42554188 }; Scene.addCircle { pos = [99.5373154, -0.362727791]; geomID = 9297147; entityID = 12644; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 59.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.43911171 }; Scene.addCircle { pos = [99.155777, -0.355090857]; geomID = 9297148; entityID = 12645; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 60.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 3.02327633 }; Scene.addCircle { pos = [99.9168091, -0.434213728]; geomID = 9297149; entityID = 12646; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 61.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.973643363 }; Scene.addCircle { pos = [99.824501, -0.384757727]; geomID = 9297150; entityID = 12647; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 62.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.38927925 }; Scene.addCircle { pos = [99.4612503, -0.303661793]; geomID = 9297151; entityID = 12648; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 63.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.546096802 }; Scene.addCircle { pos = [99.2346649, -0.289554358]; geomID = 9297152; entityID = 12649; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 64.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.0277369 }; Scene.addCircle { pos = [99.0555191, -0.425016403]; geomID = 9297153; entityID = 12650; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 65.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.61246431 }; Scene.addCircle { pos = [99.7543945, -0.120760314]; geomID = 9297154; entityID = 12651; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 66.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.512230575 }; Scene.addCircle { pos = [99.4906082, -0.370728463]; geomID = 9297155; entityID = 12652; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 67.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.48012483 }; Scene.addCircle { pos = [99.5154877, -0.430845261]; geomID = 9297156; entityID = 12653; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 68.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.60878015 }; Scene.addCircle { pos = [100.427704, -0.414310455]; geomID = 9297157; entityID = 12654; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 69.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.898232222 }; Scene.addCircle { pos = [99.2965317, -0.30652073]; geomID = 9297158; entityID = 12655; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 70.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.89283514 }; Scene.addCircle { pos = [99.8167419, -0.346987963]; geomID = 9297159; entityID = 12656; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 71.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.83271086 }; Scene.addCircle { pos = [99.5997467, -0.31125325]; geomID = 9297160; entityID = 12657; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 72.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.80996203 }; Scene.addCircle { pos = [99.6159363, -0.392925441]; geomID = 9297161; entityID = 12658; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 73.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.65473634 }; Scene.addCircle { pos = [99.0810699, -0.430959463]; geomID = 9297162; entityID = 12659; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 74.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.447280437 }; Scene.addCircle { pos = [100.429565, -0.233261347]; geomID = 9297163; entityID = 12660; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 75.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.72730827 }; Scene.addCircle { pos = [99.8107147, -0.334985197]; geomID = 9297164; entityID = 12661; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 76.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.42807269 }; Scene.addCircle { pos = [99.2247467, -0.169745177]; geomID = 9297165; entityID = 12662; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 77.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.12137961 }; Scene.addCircle { pos = [100.072029, -0.440532267]; geomID = 9297166; entityID = 12663; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 78.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.09014463 }; Scene.addCircle { pos = [99.6568069, -0.41333732]; geomID = 9297167; entityID = 12664; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 79.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.41433156 }; Scene.addCircle { pos = [99.0294037, -0.416237622]; geomID = 9297168; entityID = 12665; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 80.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.24046111 }; Scene.addCircle { pos = [99.3581543, -0.43312031]; geomID = 9297169; entityID = 12666; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 81.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.171936929 }; Scene.addCircle { pos = [99.7579727, -0.386803627]; geomID = 9297170; entityID = 12667; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 82.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.71305823 }; Scene.addCircle { pos = [99.3483429, -0.188225701]; geomID = 9297171; entityID = 12668; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 83.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.368798047 }; Scene.addCircle { pos = [99.6367035, -0.378459007]; geomID = 9297172; entityID = 12669; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 84.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.69550395 }; Scene.addCircle { pos = [99.9606857, -0.353329003]; geomID = 9297173; entityID = 12670; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 85.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.09281254 }; Scene.addCircle { pos = [99.4883041, -0.347113401]; geomID = 9297174; entityID = 12671; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 86.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.02926064 }; Scene.addCircle { pos = [99.4453201, -0.405510098]; geomID = 9297175; entityID = 12672; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 87.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.640696049 }; Scene.addCircle { pos = [99.0471039, -0.385130316]; geomID = 9297176; entityID = 12673; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 88.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.01122236 }; Scene.addCircle { pos = [99.1270752, -0.161454231]; geomID = 9297177; entityID = 12674; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 89.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.0413017273 }; Scene.addCircle { pos = [100.684578, -0.391720235]; geomID = 9297178; entityID = 12675; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 90.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.67023408 }; Scene.addCircle { pos = [98.9891205, -0.320827067]; geomID = 9297179; entityID = 12676; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 91.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.50682163 }; Scene.addCircle { pos = [99.3647919, -0.303230554]; geomID = 9297180; entityID = 12677; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 92.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.18172193 }; Scene.addCircle { pos = [99.3941956, -0.329382211]; geomID = 9297181; entityID = 12678; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 93.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.41089845 }; Scene.addCircle { pos = [100.547745, -0.0213806164]; geomID = 9297182; entityID = 12679; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 94.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.58509207 }; Scene.addCircle { pos = [99.163826, -0.220242947]; geomID = 9297183; entityID = 12680; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 95.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.83396912 }; Scene.addCircle { pos = [99.5001297, -0.398863047]; geomID = 9297184; entityID = 12681; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 96.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.152364329 }; Scene.addCircle { pos = [99.8922882, -0.365784049]; geomID = 9297185; entityID = 12682; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 97.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.33722019 }; Scene.addCircle { pos = [99.9931564, -0.410820931]; geomID = 9297186; entityID = 12683; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 98.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.49171042 }; Scene.addCircle { pos = [99.0451126, -0.423745155]; geomID = 9297187; entityID = 12684; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 99.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.57423711 }; Scene.addCircle { pos = [100.070374, -0.414522588]; geomID = 9297188; entityID = 12685; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 100.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.0432499908 }; Scene.addCircle { pos = [99.5189438, -0.344432622]; geomID = 9297189; entityID = 12686; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 101.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.510321259 }; Scene.addCircle { pos = [99.9681931, -0.163070112]; geomID = 9297190; entityID = 12687; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 102.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.1050173 }; Scene.addCircle { pos = [99.3771896, -0.321597755]; geomID = 9297191; entityID = 12688; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 103.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.41981125 }; Scene.addCircle { pos = [99.8385925, -0.326752841]; geomID = 9297192; entityID = 12689; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 104.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.13654304 }; Scene.addCircle { pos = [99.1877289, -0.390695482]; geomID = 9297193; entityID = 12690; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 105.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.157814264 }; Scene.addCircle { pos = [99.8753891, -0.315345079]; geomID = 9297194; entityID = 12691; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 106.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.03432918 }; Scene.addCircle { pos = [99.1963959, -0.410399199]; geomID = 9297195; entityID = 12692; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 107.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.541240215 }; Scene.addCircle { pos = [100.26841, -0.396906734]; geomID = 9297196; entityID = 12693; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 108.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.29769993 }; Scene.addCircle { pos = [99.8686371, -0.410106629]; geomID = 9297197; entityID = 12694; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 109.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.256778419 }; Scene.addCircle { pos = [99.1322098, -0.20186983]; geomID = 9297198; entityID = 12695; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 110.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.645409882 }; Scene.addCircle { pos = [99.4844208, -0.295597613]; geomID = 9297199; entityID = 12696; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 111.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.69884491 }; Scene.addCircle { pos = [100.585251, -0.29709661]; geomID = 9297200; entityID = 12697; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 112.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.59418702 }; Scene.addCircle { pos = [99.7614059, -0.21219568]; geomID = 9297201; entityID = 12698; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 113.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.10598159 }; Scene.addCircle { pos = [99.0391693, -0.351255119]; geomID = 9297202; entityID = 12699; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 114.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.826317072 }; Scene.addCircle { pos = [99.303215, -0.387678564]; geomID = 9297203; entityID = 12700; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 115.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.60838366 }; Scene.addCircle { pos = [99.7650146, -0.329188883]; geomID = 9297204; entityID = 12701; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 116.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.10488224 }; Scene.addCircle { pos = [99.0121384, -0.0572534725]; geomID = 9297205; entityID = 12702; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 117.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.11423504 }; Scene.addCircle { pos = [99.137413, -0.422763944]; geomID = 9297206; entityID = 12703; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 118.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.12816095 }; Scene.addCircle { pos = [99.6691208, -0.182909161]; geomID = 9297207; entityID = 12704; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 119.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.94809079 }; Scene.addCircle { pos = [99.5415497, -0.42154178]; geomID = 9297208; entityID = 12705; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 120.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.396691561 }; Scene.addCircle { pos = [100.42263, -0.38789624]; geomID = 9297209; entityID = 12706; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 121.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.10136104 }; Scene.addCircle { pos = [100.433678, -0.386087865]; geomID = 9297210; entityID = 12707; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 122.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.76016784 }; Scene.addCircle { pos = [99.2624969, -0.354701221]; geomID = 9297211; entityID = 12708; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 123.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.92951083 }; Scene.addCircle { pos = [99.8669739, -0.39173463]; geomID = 9297212; entityID = 12709; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 124.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.52842796 }; Scene.addCircle { pos = [99.0654068, -0.400380164]; geomID = 9297213; entityID = 12710; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 125.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.33249211 }; Scene.addCircle { pos = [99.1970444, -0.281494111]; geomID = 9297214; entityID = 12711; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 126.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.32033753 }; Scene.addCircle { pos = [-40.9303818, -0.435501575]; geomID = 9297215; entityID = 12712; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 127.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.05483842 }; Scene.addCircle { pos = [99.7472916, -0.306497067]; geomID = 9297216; entityID = 12713; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 128.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.382004738 }; Scene.addCircle { pos = [99.0448761, -0.327127308]; geomID = 9297217; entityID = 12714; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 129.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.13870668 }; Scene.addCircle { pos = [99.4115524, -0.379309595]; geomID = 9297218; entityID = 12715; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 130.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.24560356 }; Scene.addCircle { pos = [99.3897629, -0.408329666]; geomID = 9297219; entityID = 12716; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 131.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.71811008 }; Scene.addCircle { pos = [259.043884, -0.444229633]; geomID = 9297220; entityID = 12717; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 132.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.0236314833 }; Scene.addCircle { pos = [99.4704895, -0.388432443]; geomID = 9297221; entityID = 12718; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 133.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.22959995 }; Scene.addCircle { pos = [100.444138, -0.420839816]; geomID = 9297222; entityID = 12719; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 134.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.6106925 }; Scene.addCircle { pos = [99.1997681, -0.378775835]; geomID = 9297223; entityID = 12720; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 135.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.92374754 }; Scene.addCircle { pos = [100.591682, -0.290752947]; geomID = 9297224; entityID = 12721; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 136.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.32202744 }; Scene.addCircle { pos = [99.721344, -0.44151032]; geomID = 9297225; entityID = 12722; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 137.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.71940756 }; Scene.addCircle { pos = [99.7374573, -0.410963684]; geomID = 9297226; entityID = 12723; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 138.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.645333111 }; Scene.addCircle { pos = [99.223877, -0.200491637]; geomID = 9297227; entityID = 12724; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 139.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.937190831 }; Scene.addCircle { pos = [100.387207, -0.14683035]; geomID = 9297228; entityID = 12725; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 140.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.198371068 }; Scene.addCircle { pos = [99.4229813, -0.286568314]; geomID = 9297229; entityID = 12726; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 141.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.48206413 }; Scene.addCircle { pos = [99.0955505, -0.416840911]; geomID = 9297230; entityID = 12727; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 142.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.843383253 }; Scene.addCircle { pos = [100.106949, -0.310292214]; geomID = 9297231; entityID = 12728; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 143.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.11220217 }; Scene.addCircle { pos = [98.9870071, -0.407673448]; geomID = 9297232; entityID = 12729; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 144.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.93928599 }; Scene.addCircle { pos = [99.8375931, -0.322930276]; geomID = 9297233; entityID = 12730; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 145.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.0560411997 }; Scene.addCircle { pos = [99.9850006, -0.421756536]; geomID = 9297234; entityID = 12731; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 146.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.74499989 }; Scene.addCircle { pos = [99.269043, -0.42003122]; geomID = 9297235; entityID = 12732; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 147.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -3.0810802 }; Scene.addCircle { pos = [99.4105225, -0.411832273]; geomID = 9297236; entityID = 12733; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 148.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.908896029 }; Scene.addCircle { pos = [99.7952805, -0.36553359]; geomID = 9297237; entityID = 12734; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 149.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.0998761877 }; Scene.addCircle { pos = [99.658699, -0.32173121]; geomID = 9297238; entityID = 12735; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 150.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.92491221 }; Scene.addCircle { pos = [99.4080353, -0.346826673]; geomID = 9297239; entityID = 12736; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 151.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.91169691 }; Scene.addCircle { pos = [100.665749, -0.0587180704]; geomID = 9297240; entityID = 12737; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 152.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.56909633 }; Scene.addCircle { pos = [100.14772, -0.425199747]; geomID = 9297241; entityID = 12738; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 153.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.23203325 }; Scene.addCircle { pos = [99.018837, -0.354404271]; geomID = 9297242; entityID = 12739; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 154.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.05064559 }; Scene.addCircle { pos = [99.4405975, -0.268399775]; geomID = 9297243; entityID = 12740; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 155.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.84726357 }; Scene.addCircle { pos = [99.1045303, -0.347812116]; geomID = 9297244; entityID = 12741; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 156.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.860659778 }; Scene.addCircle { pos = [99.2892761, -0.423816055]; geomID = 9297245; entityID = 12742; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 157.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.378054917 }; Scene.addCircle { pos = [99.0985641, -0.399520874]; geomID = 9297246; entityID = 12743; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 158.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.24623704 }; Scene.addCircle { pos = [99.1494064, -0.349746943]; geomID = 9297247; entityID = 12744; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 159.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.53721046 }; Scene.addCircle { pos = [99.0830536, -0.329174101]; geomID = 9297248; entityID = 12745; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 160.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.9268862 }; Scene.addCircle { pos = [99.6492462, -0.362777174]; geomID = 9297249; entityID = 12746; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 161.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.478195697 }; Scene.addCircle { pos = [99.6962128, -0.234729677]; geomID = 9297250; entityID = 12747; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 162.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.00434039766 }; Scene.addCircle { pos = [100.647484, -0.329784274]; geomID = 9297251; entityID = 12748; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 163.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.30411315 }; Scene.addCircle { pos = [99.7707367, -0.409894556]; geomID = 9297252; entityID = 12749; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 164.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -1.46233344 }; Scene.addCircle { pos = [100.134758, -0.419302911]; geomID = 9297253; entityID = 12750; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 165.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.72990656 }; Scene.addCircle { pos = [99.622673, -0.0960937068]; geomID = 9297254; entityID = 12751; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 166.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.03265929 }; Scene.addCircle { pos = [-187.238831, -0.435507953]; geomID = 9297255; entityID = 12752; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 167.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 1.53420699 }; Scene.addCircle { pos = [100.036377, -0.412899822]; geomID = 9297256; entityID = 12753; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 168.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.85532713 }; Scene.addCircle { pos = [99.0600204, -0.341103971]; geomID = 9297257; entityID = 12754; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 169.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.28190827 }; Scene.addCircle { pos = [100.002106, -0.430536956]; geomID = 9297258; entityID = 12755; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 170.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.48499393 }; Scene.addCircle { pos = [98.9991531, -0.0354641266]; geomID = 9297259; entityID = 12756; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 171.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.36451507 }; Scene.addCircle { pos = [99.45401, -0.428602904]; geomID = 9297260; entityID = 12757; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 172.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.389768988 }; Scene.addCircle { pos = [99.3096237, -0.38842544]; geomID = 9297261; entityID = 12758; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 173.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.53372598 }; Scene.addCircle { pos = [99.6942062, -0.36574018]; geomID = 9297262; entityID = 12759; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 174.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.361039639 }; Scene.addCircle { pos = [100.026512, -0.298709244]; geomID = 9297263; entityID = 12760; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 175.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 0.972184479 }; Scene.addCircle { pos = [99.3600464, -0.325214773]; geomID = 9297264; entityID = 12761; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 176.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = 2.83593488 }; Scene.addCircle { pos = [99.9262238, -0.421521157]; geomID = 9297265; entityID = 12762; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 177.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -0.58987385 }; Scene.addCircle { pos = [99.442421, -0.195404872]; geomID = 9297266; entityID = 12763; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; radius = 0.00770782959; collideSet = 6; density = 2.0; color = [0.958999991, 0.867999971, 0.123000003, 1.0]; controllerAcc = 10.8000002; zDepth = 178.0; collideWater = true; airFrictionMult = 1.0; restitution = 1.0; heteroCollide = false; friction = 0.0; angle = -2.54864502 }; Scene.addBox { pos = [-0.412598997, -0.442108035]; geomID = 9297267; entityID = 12764; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; collideSet = 1; density = 2.0; color = [0.768999994, 0.703999996, 0.986000001, 1.0]; controllerAcc = 10.8000002; zDepth = 179.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.00219917297, 0.00329877436]; friction = 0.5; angle = 1.57080317 }; Scene.addPlane { geomID = 9297268; entityID = 12765; body = 0; color = [0.120999999, 1.0, 0.0120000001, 1.0]; heteroCollide = false; friction = 0.0; pos = [-3.86598543e-17, -0.557046592]; restitution = 0.0; zDepth = 180.0; collideWater = true; collideSet = -1; angle = 1.57079637 }; Scene.addBox { pos = [98.568161, 0.353560299]; geomID = 9297269; entityID = 12766; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 181.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.148729071]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.8521194, 0.353847712]; geomID = 9297270; entityID = 12767; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 182.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.148729071]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.2100906, 0.353568166]; geomID = 9297271; entityID = 12768; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 183.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.148729071]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.494041, 0.35386011]; geomID = 9297272; entityID = 12769; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 184.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.148729071]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.6323624, 0.315644115]; geomID = 9297273; entityID = 12770; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 185.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.9163132, 0.315936297]; geomID = 9297274; entityID = 12771; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 186.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.2742996, 0.31565699]; geomID = 9297275; entityID = 12772; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 187.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.558235, 0.315948814]; geomID = 9297276; entityID = 12773; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 188.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.9533691, 0.315711468]; geomID = 9297277; entityID = 12774; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 189.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.23732, 0.316003591]; geomID = 9297278; entityID = 12775; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 190.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.5952911, 0.315724105]; geomID = 9297279; entityID = 12776; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 191.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.879234, 0.316015929]; geomID = 9297280; entityID = 12777; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 192.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.6965637, 0.315644115]; geomID = 9297281; entityID = 12778; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 193.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.9805145, 0.315936297]; geomID = 9297282; entityID = 12779; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 194.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.3384933, 0.31565699]; geomID = 9297283; entityID = 12780; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 195.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.622444, 0.315948755]; geomID = 9297284; entityID = 12781; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 196.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.0175705, 0.315711468]; geomID = 9297285; entityID = 12782; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 197.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.301506, 0.316003591]; geomID = 9297286; entityID = 12783; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 198.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.6594925, 0.31572482]; geomID = 9297287; entityID = 12784; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 199.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.943443, 0.316016138]; geomID = 9297288; entityID = 12785; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 200.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.7607651, 0.315644175]; geomID = 9297289; entityID = 12786; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 201.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.044708, 0.315936297]; geomID = 9297290; entityID = 12787; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 202.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.4026947, 0.31565699]; geomID = 9297291; entityID = 12788; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 203.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.686646, 0.315948755]; geomID = 9297292; entityID = 12789; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 204.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.0817642, 0.315711528]; geomID = 9297293; entityID = 12790; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 205.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.365707, 0.316003531]; geomID = 9297294; entityID = 12791; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 206.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.7236938, 0.315724999]; geomID = 9297295; entityID = 12792; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 207.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [101.007637, 0.316015899]; geomID = 9297296; entityID = 12793; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 208.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.8249664, 0.315644175]; geomID = 9297297; entityID = 12794; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 209.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.108917, 0.315936238]; geomID = 9297298; entityID = 12795; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 210.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.4668961, 0.31565699]; geomID = 9297299; entityID = 12796; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 211.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.750847, 0.315948516]; geomID = 9297300; entityID = 12797; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 212.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.1459656, 0.315711528]; geomID = 9297301; entityID = 12798; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 213.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.429909, 0.316003531]; geomID = 9297302; entityID = 12799; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 214.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.7878952, 0.315724999]; geomID = 9297303; entityID = 12800; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 215.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [101.071846, 0.316015899]; geomID = 9297304; entityID = 12801; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 216.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0729063153]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [98.8891678, 0.32876727]; geomID = 9297305; entityID = 12802; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 217.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0991525948]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.173111, 0.329059392]; geomID = 9297306; entityID = 12803; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 218.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0991525948]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [99.5310974, 0.328779906]; geomID = 9297307; entityID = 12804; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 219.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0991525948]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [100.815048, 0.329071641]; geomID = 9297308; entityID = 12805; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 220.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.0991525948]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addBox { pos = [101.137375, 0.353859872]; geomID = 9297309; entityID = 12806; controllerReverseXY = false; controllerInvertX = false; controllerInvertY = false; body = 9244; collideSet = 1; density = 2.0; color = [0.913999975, 0.365999997, 0.882000029, 1.0]; controllerAcc = 10.8000002; zDepth = 221.0; collideWater = true; airFrictionMult = 1.0; restitution = 0.5; heteroCollide = false; size = [0.0113712884, 0.148729071]; friction = 0.5; angle = -2.02536263e-08 }; Scene.addFixjoint { geom0pos = [0.000725397374, -0.0175140072]; entityID = 12807; geom1pos = [0.0166855454, 0.000313162716]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0163752753; zDepth = 7.0; geom0 = 9297100; geom1 = 9297097 }; Scene.addFixjoint { geom0pos = [-0.00145089626, 0.023214668]; entityID = 12808; geom1pos = [-0.00145095587, 0.0235278606]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0163752753; zDepth = 8.0; geom0 = 9297099; geom1 = 9297097 }; Scene.addFixjoint { geom0pos = [-0.000622451305, 0.0224891305]; entityID = 12809; geom1pos = [0.00155365467, 0.0235278606]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0163752753; zDepth = 9.0; geom0 = 9297102; geom1 = 9297098 }; Scene.addFixjoint { geom0pos = [-3.31676162e-08, -0.0197933316]; entityID = 12810; geom1pos = [0.0182392001, -0.000412285415]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0163752753; zDepth = 10.0; geom0 = 9297101; geom1 = 9297098 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [-4.84585398e-05, -5.78173967e-06]; distanceLimit = +inf; entityID = 12811; geom1pos = [-0.064614296, -0.0257100165]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.0163752753; zDepth = 11.0; geom0 = 9297097; motor = false; motorTorque = 100.0; geom1 = 9297103 }; Scene.addHinge { motorSpeed = 1.57079637; ccw = false; autoBrake = false; geom0pos = [3.6478079e-05, 3.66865825e-05]; distanceLimit = +inf; entityID = 12812; geom1pos = [0.0732051134, -0.0256675482]; color = [0.5, 0.5, 0.5, 1.0]; impulseLimit = +inf; size = 0.0163752753; zDepth = 12.0; geom0 = 9297098; motor = false; motorTorque = 100.0; geom1 = 9297103 }; Scene.addFixjoint { geom0pos = [-1.09763205, -0.0202095807]; entityID = 12813; geom1pos = [-0.0176829211, 0.39695847]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0570220277; zDepth = 17.0; geom0 = 9297106; geom1 = 9297104 }; Scene.addFixjoint { geom0pos = [1.09005344, -0.0227357745]; entityID = 12814; geom1pos = [-0.00216765353, 0.394432247]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.0570220277; zDepth = 18.0; geom0 = 9297106; geom1 = 9297105 }; Scene.addFixjoint { geom0pos = [-0.00212097471, -0.0677650869]; entityID = 12815; geom1pos = [-1.28469086, -0.0696031451]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 222.0; geom0 = 9297269; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000320437714, -0.0285155736]; entityID = 12816; geom1pos = [-1.21868896, -0.0682697892]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 223.0; geom0 = 9297273; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.0024795502, -0.0278489236]; entityID = 12817; geom1pos = [-1.15168762, -0.0676031411]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 224.0; geom0 = 9297281; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00172424631, -0.0278489236]; entityID = 12818; geom1pos = [-1.09169006, -0.0676031411]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 225.0; geom0 = 9297289; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00141143485, -0.0305156037]; entityID = 12819; geom1pos = [-1.02435303, -0.0702697933]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 226.0; geom0 = 9297297; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000793460174, -0.0383053049]; entityID = 12820; geom1pos = [-0.962356567, -0.0649364293]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 227.0; geom0 = 9297305; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000343319669, -0.0325828418]; entityID = 12821; geom1pos = [-0.897018433, -0.0722697675]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 228.0; geom0 = 9297277; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00252533262, -0.0279161539]; entityID = 12822; geom1pos = [-0.83568573, -0.0676030815]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 229.0; geom0 = 9297285; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00205231016, -0.029582819]; entityID = 12823; geom1pos = [-0.771018982, -0.0692697167]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 230.0; geom0 = 9297293; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [7.62908167e-05, -0.0289161708]; entityID = 12824; geom1pos = [-0.704689026, -0.0686030388]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 231.0; geom0 = 9297301; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000633236603, -0.0644395575]; entityID = 12825; geom1pos = [-0.640007019, -0.0662697852]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 232.0; geom0 = 9297271; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [9.15495912e-05, -0.0275283344]; entityID = 12826; geom1pos = [-0.576339722, -0.0672697425]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 233.0; geom0 = 9297275; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000434878661, -0.0255283304]; entityID = 12827; geom1pos = [-0.512672424, -0.0652697086]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 234.0; geom0 = 9297283; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000968936307, -0.0245283414]; entityID = 12828; geom1pos = [-0.449005127, -0.0642697141]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 235.0; geom0 = 9297291; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00216675131, -0.0235283244]; entityID = 12829; geom1pos = [-0.386001587, -0.0632696971]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 236.0; geom0 = 9297299; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000373843533, -0.0363179296]; entityID = 12830; geom1pos = [-0.320007324, -0.062936388]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 237.0; geom0 = 9297307; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [9.91789057e-05, -0.0205954164]; entityID = 12831; geom1pos = [-0.255340576, -0.060269706]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 238.0; geom0 = 9297279; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000244137424, -0.0229288191]; entityID = 12832; geom1pos = [-0.190994263, -0.0626030788]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 239.0; geom0 = 9297287; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [3.8143764e-05, -0.0219289791]; entityID = 12833; geom1pos = [-0.126998901, -0.0616030619]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 240.0; geom0 = 9297295; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00182342855, -0.0169289839]; entityID = 12834; geom1pos = [-0.0646591187, -0.0566030368]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 241.0; geom0 = 9297303; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000617977697, -0.0577183478]; entityID = 12835; geom1pos = [0.0020065282, -0.0592696592]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 242.0; geom0 = 9297270; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000579837186, -0.0201403014]; entityID = 12836; geom1pos = [0.0650024414, -0.0596029982]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 243.0; geom0 = 9297274; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000892635959, -0.022806894]; entityID = 12837; geom1pos = [0.13067627, -0.062269561]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 244.0; geom0 = 9297282; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000633242948, -0.0248068962]; entityID = 12838; geom1pos = [0.193344116, -0.064269565]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 245.0; geom0 = 9297290; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000495907443, -0.0231402311]; entityID = 12839; geom1pos = [0.258682251, -0.0626029]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 246.0; geom0 = 9297298; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00136566488, -0.0309300814]; entityID = 12840; geom1pos = [0.321014404, -0.057269562]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 247.0; geom0 = 9297306; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.000427242863, -0.0202076212]; entityID = 12841; geom1pos = [0.387016296, -0.0596028753]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 248.0; geom0 = 9297278; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00125884684, -0.0202075616]; entityID = 12842; geom1pos = [0.452033997, -0.0596028157]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 249.0; geom0 = 9297286; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00138854655, -0.0218742266]; entityID = 12843; geom1pos = [0.516365051, -0.0612694807]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 250.0; geom0 = 9297294; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00314331381, -0.0218742248]; entityID = 12844; geom1pos = [0.576034546, -0.0612694807]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 251.0; geom0 = 9297302; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00338744791, -0.0570642091]; entityID = 12845; geom1pos = [0.646697998, -0.0586028248]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 252.0; geom0 = 9297272; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00219726237, -0.0174862482]; entityID = 12846; geom1pos = [0.709701538, -0.0569361597]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 253.0; geom0 = 9297276; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00434875814, -0.0164862312]; entityID = 12847; geom1pos = [0.767364502, -0.0559361428]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 254.0; geom0 = 9297284; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000541690213, -0.0241529979]; entityID = 12848; geom1pos = [0.835372925, -0.0636029094]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 255.0; geom0 = 9297292; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [0.00159454031, -0.0271527786]; entityID = 12849; geom1pos = [0.90171051, -0.0666029006]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 256.0; geom0 = 9297300; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [6.10319803e-05, -0.0382759273]; entityID = 12850; geom1pos = [0.964378357, -0.0646028966]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 257.0; geom0 = 9297308; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.000457766844, -0.0265535731]; entityID = 12851; geom1pos = [1.02804565, -0.0659362227]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 258.0; geom0 = 9297280; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00133514719, -0.0258871317]; entityID = 12852; geom1pos = [1.09137726, -0.0652695745]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 259.0; geom0 = 9297288; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00154877023, -0.0268868506]; entityID = 12853; geom1pos = [1.15535736, -0.0662695318]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 260.0; geom0 = 9297296; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [-0.00242615072, -0.0255534947]; entityID = 12854; geom1pos = [1.21868896, -0.0649361759]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 261.0; geom0 = 9297304; geom1 = 9297106 }; Scene.addFixjoint { geom0pos = [4.57731803e-05, -0.062064141]; entityID = 12855; geom1pos = [1.28668976, -0.0636028126]; color = [0.5, 0.5, 0.5, 1.0]; size = 0.00752409734; zDepth = 262.0; geom0 = 9297309; geom1 = 9297106 }; Scene.addGroup { name = "selected"; entityIDs = [] }; Scene.addGroup { name = "tracked"; entityIDs = [12600] }; Scene.addWidget { groupID = "box"; minimized = false; entityIDs = [12602]; pos = [129.5, 252.0]; widgetID = "EntityInfo"; title = "Information for box" }; Scene.addWidget { groupID = "circle"; minimized = false; entityIDs = [12594]; pos = [322.75, 251.0]; widgetID = "EntityInfo"; title = "Information for circle" }