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Multi Engine V2.0.0

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Author: Jimmyfisherman

Group: Default

Filesize: 111.91 kB

Date added: 2014-10-02

Rating: 5.6

Downloads: 1532

Views: 526

Comments: 9

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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An improvement over the original Multi Engine, with more cylinders and a better timer. Operation is the same and the engine is even modular to an extent. The only thing that gets more complex as more modules are added is the collection shaft, where all of the rotors connect to transmit power. Having more rotors requires more connections to this shaft, but there is only one timer and flywheel. The engine should start on its own when the scene loads.
Last edited at 2014/10/02 03:08:59 by Jimmyfisherman
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Responses to this scene
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Title: Realistically sized "Multi Engine" Scene Response.
Rating: 6.3
Filesize: 118.52 kB
Downloads: 2282
Comments: 12
Ratings: 4
Date added: 2014/10/07 17:08:26
Made with: Algodoo v2.1.0
Rating: rated 6.3
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Cool engine and insanely powerful but also insanely huge<_<
Interesting concept and execution:tup:
I could make a multilayer one, which is like this except copied multiple times on different collision layers and then all glued together. I am going to make a mini version that is also mobile.
Massive amount of torque from it; took 8.5 Million NM to stop it.
@Ferrari2430 0.0 really?
What gent means by "huge" is the length. The reason it's so powerful is because its almost 100 meters long. A good Algodoo engine should be powerful and small. Around 1 square meter. And a realistic weight.

This is still great though! :tup:

I added a scene response.
Last edited at 2014/10/07 17:09:23 by lethalsquirrel
Well, I was originally going to build a factory thing powered by a spawn engine, but then after I looked more into this engine it seemed to be better. Also I am going to make one that is much larger than this, just for the purpose of the factory (although I am still too lazy to build the factory:P)
This engine is already the size of a football field, why do you need it larger? :huh:
I am going to make a single engine to power an entire scene without using actual motor hinges.
Also it needs to be powerful enough to press things through each other without changing their collision layers.