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Tool Logic

Image:
screenshot of the scene

Author: DrBalk

Group: Educational

Filesize: 70.16 kB

Date added: 2014-08-06

Rating: 5

Downloads: 703

Views: 314

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
schule,
logic,
tool,
operators,
Operatoren,
states,
Zustaende,
Werkzeugbk,
86527

Scene tag

In the first row: Black boxes are states with switches. They can become true and false. If true, the switch on its right is up and green, if false then its down and red.

You can click on "Set true" or "Set false" to change the direction of the motor that drives the switch.

You can also drag (D) the switches of the black boxes into the upper or lower position, and the switch tends to stay in its current place due to the motor which drives it.

If you need copies of the squares with the black letter in it,
which show the state of the switch, just duplicate these.

In the second row: Operators "OR, AND and XOR". They have two orange-colored input-entries on their top. On the bottom-side is the output named P1 ... upto P9.

In the third row: 8 Operators "NOT". It just needs a single input, and as output it has N1 ... upto N8.

Of cause you can take the output of an operator and use it as input of an other operator! This makes it possible to logically process many combinations of the original states A, B, C,..., H.

This tool doesnt give any task to do, so there must be a seperate worksheet, which explains the specified task.

Further explainations are contained in the text of the rectangle which is left of the operators.
Last edited at 2014/08/06 16:41:17 by DrBalk
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Except for maybe using it as a tool for teaching Boolean logic, what else can this scene be used for? Were you planning on showing one or two examples of how these logic gates can be used in a scene?
Hello, Xray!

Yes, indeed there has to be more, as i told in "This tool doesnt give any task to do, so there must be a seperate worksheet, which explains the specified task."

Because of that, i named it: "Tool"
In about 2 days i ll have finished 2 examples of how these bool-operations can be used in scenes to produce some effect. For this, i just have to add a "state-to-lever" -box, where a laser reads the state by color and produces output "lever up" for "true" and "lever down" for "false". The lever then gives impact on a physical machine, like opening a valve, or starting a catapult or changing direction of a motor.
The names of the examples will be: "Logic example1", "Logic example2" and 2 worksheets with a task to do will be named "Logic task1" and "Logic task2" hopefully :P
Last edited at 2014/08/08 10:04:45 by DrBalk
Sounds interesting! I'm looking forward to it. :)
Thank you, Xray!

The two examples are finished. "Logic example1", "Logic example2" can be found as scene 86595 and 86644.

The first task is also finished, its name is:
"Logic Worksheet 75 Percent" and can be found as scene 86669.

The second task is also finished, its name is:
"Logic Worksheet Tiger Cage" and can be found as scene 86884.

You can just search for the numbers 86595 or 86644 or 86669 or 86884 in the Search-section of the algobox, or you just search for "Werkzeugbk" to find all of them.
Last edited at 2014/08/15 10:15:08 by DrBalk