Browse Search Popular Register Upload Rules User list Login:
Search:
Panzer 38 nA Light Tank

Image:
screenshot of the scene

Author: FiveFingerDeathPanzer

Group: Default

Filesize: 276.96 kB

Date added: 2014-07-09

Rating: 4.6

Downloads: 1150

Views: 311

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

This tank is the reason I use Phun rather than Algodoo.

I'm not gonna tell you the controls because it's the same as my others and I doubt you're going to have fun with this.
Please log in to rate this scene
edit
Similar scenes
Title: Pz.kpfw III Ausf.G
Rating: 5
Filesize: 0.61 MB
Downloads: 3243
Comments: 0
Ratings: 1
Date added: 2021/04/03 02:00:03
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Panzer 4
Rating: 5
Filesize: 0.5 MB
Downloads: 608
Comments: 0
Ratings: 1
Date added: 2013/03/30 16:25:40
Made with: Algodoo v2.1.3
Rating: rated 5
download
Title: War of Glory - Invasion of Poland 9.IX.1939
Rating: 5.625
Filesize: 57.14 kB
Downloads: 3670
Comments: 0
Ratings: 2
Date added: 2014/06/01 09:37:05
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Title: Panzer / Tank KV 85
Rating: 5.625
Filesize: 0.59 MB
Downloads: 1444
Comments: 1
Ratings: 2
Date added: 2015/07/21 13:29:02
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Title: Panzers III
Rating: 5
Filesize: 217.17 kB
Downloads: 476
Comments: 0
Ratings: 1
Date added: 2021/02/18 12:40:10
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Antie Tank thing
Rating: 7.5
Filesize: 288.42 kB
Downloads: 405
Comments: 0
Ratings: 2
Date added: 2008/10/24 15:46:09
Made with: Phun
Rating: rated 7.5
download
you really do not understand how to properly do a tank chassis?:o
check my last scenes
My tanks work on Phun, but not Algodoo. I have a computer with a bad graphics card and a Semi-bad processor. So I can't make a cog wheel with teeth because that would cause me to have more polygons on the track. Which is the thing that pretty much determines how the tank performs on the computer. If my computer could handle it I would. But I need to stay within my computers performance limit. Any tank over 300 or so polygons will begin to reduce frame rate. And if I have a track that has a crap ton of polygons and collision layers. It's gonna be murderous on my system. I could make a tank that detailed yes. But I wouldn't be able to tune it because the performance is bad. That happened on my FCM F1.