your objective is to defend your turret (uber tennis ball launcher

) from the two assailing super bouncy zombies
you lose when you either run out of all of your 200 rounds of ammunition,
or if you let any of the zombies reach your turret
you win the game if you succeed in shoving both of the zombies off of the stage
some hints:
1.this is written in the in-game description as well, but the two spots colored red (or to be more precise; the head/lower abdomen) are the zombies weak spots. the weak spots are far more bouncier then the rest of the body parts, and hitting them will knock them back very efficiently (eg. a couple well timed and aimed headshots would be enough to take a zombie out of the scene, as opposed to it being nearly impossible to even stopping him if you keep hitting the legs)
2. precise timing is as important as aiming correctly. landing hits on the weak spots alone might not be enough to get rid of them before you run out of ammo. notice how the zombies sway back and forth. try shooting at them when they are rocking towards the turrets direction.
4.shooting at the weapons they hold are kind of useless, but you may barrage them with bullets hoping for some of them to penetrate
4.have phun
* i know that its glitchy. when the zombies suddenly disappear or something, please just reset the scene. if you would take the time to let me know what you think made it occur, i will fix it in the next version i intend to make.
** this is my first attempt at making a game so please please let me know what you think
*** and no, i do not rate/download my own scenes, or see any point in doing so. calm down
