I made a tall and skinny maze with my
Maze Generator scene. While looking at the maze, I wondered what would happen if I poured water into the maze. So, I made a funnel at the top (input), and I sealed the output so that the water would fill the entire maze. I then created a large box inside the funnel and liquefied it. To my amazement, all of the water completely filled the maze, and then as I added more water, it continued to pour into the maze even while it looked to be nearly full! No matter how much water I pour into this unusual container, it just never completely fills up!
NOTE: I currently have the sim frequency set to 150Hz. If I set it much lower, the scene runs faster but the water spills past the boundaries of the maze (as if the maze had holes in it). If I set the sim frequency much higher, then the scene runs so slowly that it's almost like watching grass grow.
If anyone can explain what's happening here, please leave a comment.
PROBLEM RESOLVED: See comments.