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Author: gunman

Group: Default

Filesize: 3.96 kB

Date added: 2014-02-28

Rating: 5

Downloads: 268

Views: 212

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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my second script is coming
finally i build text change
Last edited at 2014/03/03 06:22:24 by gunman
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It's a start! Keep learning more script, and you will soon realize that you have much more power to do things with Algodoo!

By the way, you should define your variables before using them. Your variable scene.my.text was not defined, and that's why it initially says "undefined". You can define your variables in the console, or in any text box (in the upper left corner) of any geometry. Simply enter scene.my.text := "" The colon isn't absolutely necessary, but it's good practice to use it when defining variables so that Algodoo will let you know if the variable was previously defined (it will give you a message in the console).

You can learn a lot about Thyme scripting by reading through the many posts in the Algodoo forum.
thank very soo much
Try this:
In the first box put: scene.my.text = scene.my.text + "Algodoo "
In the second box put: scene.my.text = scene.my.text + "is "
In the third box put: scene.my.text = scene.my.text + "fun "
In the forth box put: scene.my.text = scene.my.text + "and "
In the last box put: scene.my.text = scene.my.text + "awesome!"

Make sure you put a space after each word except the last one.