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Example to Xray

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screenshot of the scene

Author: lololoer

Group: Default

Filesize: 7.51 kB

Date added: 2014-02-05

Rating: 5

Downloads: 424

Views: 234

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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My suggestion. :tup:
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Fishing Game Xray 5.9 (3 votes) 1333 16 2014/02/04 02:56:33
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You should make a game out of this! :tup:

I answered your comment in my Fishing Game scene comment section. I said that I already use randomness (rand.normal) to make the fish move in the Y direction, but it does not move far enough when the fish gets moving very fast.

In addition to making the fish more random at higher speeds, I also need to make the fishing pole move faster. I plan on making some changes to it over the next day or two as my time permits.

I'm serious about making this example scene into a game. It has lots of potential to become a fun game if done correctly. If you decide to do this, I would be glad to help you because I have made a lot of games with Algodoo.

Thanks!
Xray, I actually give you the copyright of this example to make your own game! I haven't got actually enough time to make scenes so Im not avaiable to make them because of my High School infinite exams. Oldo, I cannot do anything too on the weekend!:lol:

Edit I hope this scene helped you to have a better idea of how to make randomness or at least, help you on anything! :lol: :tup:
Last edited at 2014/02/05 18:30:26 by lololoer
Yes, it was helpful. In some ways your scripting ability is better than mine, and I learn things from you. Thanks!

But please answer a question: Why do you recommend that the fish in my scene be more random if the scores already are very low? If I make the fish more random, then the game will be more difficult and people will get lower scores than they already are getting. Why make the game more difficult when it already is very difficult? I don't understand this.
Sorry, but I could'nt ask your question. :huh:
That's Okay. Thanks anyways! :)