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Dynamic shadows (easier code)

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Author: lololoer

Group: Default

Filesize: 53.6 kB

Date added: 2013-11-05

Rating: 5.9

Downloads: 1286

Views: 675

Comments: 10

Ratings: 3

Times favored: 0

Made with: Algodoo before v1.8.5

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The mouse's pos modifies the shadows

Used math.vec.dist(a,b) :tup:
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Very simple lightfield script hiltropper 5.6 (2 votes) 1077 4 2013/11/01 13:49:29
show grid
Nice demonstration! :tup:
Thanks, yes, i use all hiltropper's scene's code in a simple one! :tup:
you had telled me you were making more animations <_<
:lol:
Ohh! Ok but you have tothink that it isnt SO easy to make it requires a lot of time! maybe i can make something but not right now!
Nice!
I agree with lucnan. You are very good at making animations, and we would like to see more of them. They are AWESOME! _o_
Last edited at 2013/11/07 08:02:59 by Xray
i like what you did there it runs so well with a high framerate!
Try changing 1 - math.vec.dist(...) / 3 to 1 / math.vec.dist(...), it is more reallistic
olololer-
ok! ;)
Ok thank you guys.

Edit: I think our eyes whatch a false imag when we see at this ball, it makes "Shadows" in the ball's holes! right? :lol: