Browse Search Popular Register Upload Rules User list Login:
Search:
Quest level2

Image:
screenshot of the scene

Author: lucnan

Group: Default

Filesize: 495.92 kB

Date added: 2013-08-27

Rating: 5

Downloads: 937

Views: 291

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

use arrows to move
credit to mr. crash for the tree
Please log in to rate this scene
edit
Similar scenes
Title: Blow Up level2
Rating: 5.2222
Filesize: 1.22 MB
Downloads: 447
Comments: 0
Ratings: 3
Date added: 2010/11/08 12:32:27
Made with: Algodoo before v1.8.5
Rating: rated 5.2
download
Title: Quest of the Golden Knight #2
Rating: 6.3
Filesize: 145.23 kB
Downloads: 3835
Comments: 6
Ratings: 4
Date added: 2011/07/18 18:34:25
Made with: Algodoo v2.1.0
Rating: rated 6.3
download
Title: level2
Rating: 5
Filesize: 87.64 kB
Downloads: 610
Comments: 1
Ratings: 1
Date added: 2013/09/04 06:46:21
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: ball 2d level2
Rating: 5
Filesize: 23.33 kB
Downloads: 284
Comments: 0
Ratings: 1
Date added: 2019/08/12 11:39:24
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Survior level2
Rating: 5
Filesize: 32.46 kB
Downloads: 369
Comments: 0
Ratings: 1
Date added: 2009/06/06 15:09:53
Made with: Phun
Rating: rated 5
download
Title: Adventure Quest Worlds
Rating: 5
Filesize: 0.99 MB
Downloads: 804
Comments: 0
Ratings: 1
Date added: 2010/09/18 15:07:47
Made with: Phun
Rating: rated 5
download
you don't only can use collideSet so the object won't display the message over and over again

for example another one is

e.this.onCollide = (e)=>{}
or
e.laser.onLaserHit = (e)=>{}
or
e.geom.onHitByLaser = (e)=>{}