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Powerball Level 11 - White Fountain

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Author: PHUNGL

Group: Default

Filesize: 0.75 MB

Date added: 2013-07-26

Rating: 5

Downloads: 1471

Views: 374

Comments: 6

Ratings: 1

Times favored: 0

Made with: Algodoo v2.0.2 Edu

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An exit. Exit. Exit.

The 11th level is here! Now the cave ends, and so does the gorge! Back on land. Sorry, nothing new. But the next level will have some new things. :) :)

Feel free to comment, rate or give any suggestions or alterations!

Another Edit: The timer at the end is now removed.
Last edited at 2013/07/26 21:24:35 by PHUNGL
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Just a friendly suggestion: When the ball gets killed, it's the end of the game and the only thing a player can do is to reset the entire game. Much better if you can implement "Lives". So, when the ball gets killed, the player has maybe two more lives to try to complete the course. Allow the player to press a key that brings the ball back to life and continue on from the point it was killed.

Thoughts?
That's a really great idea!:D One problem. How can I do it? :s
And I use Algodoo 2.0.2 b15.
Why don't you download the latest free version?
Anyhow, you need to create a variable that keeps track of the number of lives that are left (maybe call it scene.my.lives)and initialize it to 3. Each time the ball gets killed, you save the position of the ball, and then subtract a life. When scene.my.lives == 0, GAME OVER! If not zero, then spawn another copy of the ball at the same coordinates as the one that got killed and move the thing that killed it out of the way temporarily. That will allow the player to continue on. I see that you know how to program with Thyme script, so you should be able to figure out what needs to be done. By doing that, you will turn an "average" game into an "awesome" game! :tup:
I keep staring at the announcement at the forums. It says the shader support for 2.1.0 is a minimum of 2.1. And my computer's version of opengl is 1.4. Can't by a new computer.

How do I save the position, without "OnDie"? Do I have to script every danger to the ball?
And I'm going to spawn 13 pens (tracers) and a ball?
Last edited at 2013/07/27 05:51:48 by PHUNGL
PHUNGL, I have a suggestion. Since you delayed the game, can we continue it and give you credit?;)
pleaese make more of these awesome games:D