Mobile Fortress Earthshaker Mk. V is a heavy combat tank with every capability. This is the fifth version I have been making, tweaking and upgrading.
FoF = Frequency of Fault (how often the equipment doesn't work)
Controls:
Move with arrow keys.
Key 1: Mounted Machine Gun
-Fires dense bullets rapidly
-Use Q and A to aim the machine gun
Ammunition: infinite
Range: Short-long
Rate of Fire: Extreme
Accuracy: Medium-high
FoF: Never
Key 2: Dimensional Bomb
-Launches a short-moderate rang bomb which can be manually detonated.
-Uses gravity to disperse fragments
-Manually detonated with W
Ammunition: 1
Range: Short-moderate
Rate of Fire: Undefined, one ammunition only
Accuracy: High
FoF: Pretty much never / extremely low
Key 3: Long-Range Light Artillery Tank Cannon
-Fires a massive tank shell
-use E and D to aim cannon
Ammunition: 5
Range: Moderate-long
Rate of Fire: Moderate (semi-automatic)
Accuracy: Moderate-high
FoF: Very low, unless mechanism has taken damage
Key 4: Arial Net
-Launches a net above vehicle, blocking aircraft and other flying parts
-Use R to detatch spring from net
-Use F to destroy the net
Ammunition: 1
Range: 2-3x vehicle height
Rate of Fire: Undefined, one ammunition only
Accuracy: Moderate-high
FoF: Never
Key 5: Gravity Lockdown
-Activated a gravitational forcefield, forcing all objects away from the tank and creating a superstrong barrier around it
-Removed with key T
-Moving can be difficult when it is activated, but not impossible
-The gravity WILL destroy the Tank Cannon's mechanism, so best to use when the shells are all used up.
Uses: 1
Range: Forcefield range is huge
Accuracy: 360 degrees, linear gravitational force
FoF: Never
Key 6: High-explosive Distortion Mine
-Drops a controllable mine which detonates when force is applied on top of it
-Controlled with keys [1] and [2]
-If there is not enough pressure (very unlikely), its surface will distort the bottom of whatever is going over it
Ammunition: 1
Range: Infinite
Rate of Fire: Undefined, one ammunition only
Accuracy: NA
FoF: Never, however the explosives will trigger if the tank is thrown violently (shouldn't happen in the first place)
Key 7: Slow-explosive distrortion mine
-Exactly like the first mine, except much more force is needed to detonate it, letting you use its distortion feature better.
-Controlled with keys [4] and [6]
-If there is not enough pressure, its surface will distort the bottom of whatever is going over it
Ammunition: 1
Range: Infinite
Rate of Fire: Undefined, one ammunition only
Accuracy: NA
FoF: Never
Key 8: Buzz Saw
-High-speed, high-friction saw
-Use keys I and K to position the saw
-Reduces the density of targets hit by the blade
Ammunition: Infinite
Range: NA
Rate of Fire: NA
Accuracy: NA
FoF: Never
Key 0: Laser Cutter
-Fires a beam which cuts material is goes through
-Aimed with P and ;
Ammunition: Infinite
Range: Extreme
Rate of Fire: Semi-automatic (basically as fast as you want)
Accuracy: Extreme
FoF: Never
Keys [ and ': Wheel Guard
-Controllable guard that rolls over the front wheel and prevents heavy damage to them
-Retractable
-100 Refractive index - lasers are countered
UTILITY YOU CAN ACTIVATE:
Key 9: Destroys the wheel chain if it gets damaged or tangled.
Key [0]: Allows the tank to hover for a short time (NOT intended for flying; the vehicle cannot fly for too long)
PASSIVE UTILITY:
-The tank has a mechanism that stops it from rolling backwards when the machine gun is fired.
-All wheels have suspension
-Most parts are immortal
-Able to climb steep slopes without hovering
-Light rear-wheel armour included
--------------------------------------------------
Keys which are in brackets (such as [1]) means the number is on the keypad.
I hope you enjoy this armoured beast!