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EconoEngine v1

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Author: The Linkage

Group: Default

Filesize: 71.47 kB

Date added: 2013-05-31

Rating: 5.9

Downloads: 2304

Views: 460

Comments: 5

Ratings: 5

Times favored: 0

Made with: Algodoo v2.0.2 Edu

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Just a little project Im making.
It is acceleratable (UP key), and the balls duration is adjustable.
Spawn fuel with F. Have fun, and use it if you want! Im making a simple car right now, but even if I use entity.vel or a custom vel, the balls get fired off the cylinder. Just wait!:D
Pretty stable, with a lot of speed drops when accelerating, but who cares? Flywheels solve this.
Use it if you want, dont give credit, but no warranty: you make it work!
It starts automatically after pressing play.
Made in 2.0.2b15, tell me if it doesnt even work!
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This works 99.999% fine!:tup:
1 Problem, in 2.1, it jams 0.00000000001%. Which means it 'slows' down a little.:/
Apart from that, 135481764578 (goes forever) /10!:coolgrin:
Best efficient engine ever. (Maybe could replace hybrid?;) )
Better that last one, you made, now made I4 4 cylinder engine. Ant put it in a car. I will wait.
Intergrate an KERS device in your car and make the track with brake signs to increase efficency;)
vaidas, I will, but first learn about the differences of polygon and box collision!
And christer: sure! I'll try to make the scene as complex as possible, now that overclock helps me a bit. Anyways, don't expect it to work in 2.1.0, just tell me then.
It looks to run best counterclockwise.