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Anti Reflection

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Author: nishina_nitouhei

Group: Japanese

Filesize: 12.53 kB

Date added: 2013-05-25

Rating: 5

Downloads: 339

Views: 412

Comments: 0

Ratings: 1

Times favored: 0

Made with: Algodoo v2.0.2

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光の透過率は表示→不透明度で決まりますが、反射率は物性→屈折率で決まります。
http://ja.wikipedia.org/wiki/屈折率

この式が教えるのは屈折率は緩やかに変化させた方が反射が少なくなると言うことです。
これが眼鏡やカメラのレンズで使われている反射低減コーティングです。
Algodooでシミュレートしてみました。
左は屈折率3まで急激にあがるもの。
右は屈折率3まで5段階を踏んであがるもの。
右の方が反射光が少なくなっているのが分かります。
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