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High Fire Rate Test

Image:
screenshot of the scene

Author: mlj67

Group: Default

Filesize: 22.98 kB

Date added: 2013-05-20

Rating: 5.6

Downloads: 1623

Views: 340

Comments: 1

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

This weapon is simply a small side project. Its quite simple, and the only reason it was created was to try out how increasing scene frequenzy could affect fire rate potiential. I decided to share it simply becuase I can:D

Also, I highly doubt it will run well on lower end computers. I made this on a high end computer, and it runs like 98% real time. The frequenzy is set to 1000.

*EDIT* It runs better on lower end computers then I expected, running an avarage of 90% realtime on my low end laptop.

That is all.
Last edited at 2013/05/21 08:43:13 by mlj67
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