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DELAY LINE MEMORY

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Author: Xray

Group: Default

Filesize: 112.49 kB

Date added: 2013-02-09

Rating: 5.6

Downloads: 928

Views: 559

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Many years ago, data acquisition systems employed a mechanical memory device that was able to store a short-duration audio or low-frequency digital signal by vibrating a coil of wire. One end of the coil had a transducer that gave the wire a twist in time with the signal, then that signal would propagate along the steel wire coil until it arrived at the other end a second or two later, and then would be fed back into the input end of the wire coil. The signal pulses would continue circulating around the coil while the signal was being displyed on an oscilloscope.

See: http://en.wikipedia.org/wiki/Delay_line_memory

This scene simulates a mechanical delay line memory by circulating a string of text around the delay line and then back into the input. I made the sample text " DELAY LINE" by starting out with no text in the delay line, then after starting Algodoo, I typed DELAY LINE, approximately one letter every half-second, and then I deleted each letter with the backspace key at a rate of one letter per half-second. It's best to start your word or sentense with a space character.

The Ctrl key clears all text from the delay line.

UPDATE: Scene would not work with latest version of Algodoo, so I had to fix it.
Last edited at 2014/03/28 23:23:23 by Xray
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Very Cool. I remember seeing the term "Delay Line Memory", but never knew how it worked. The vibrating wire implementation is similar to mechanical reverb except mechanical reverb does not use feedback.:tup: :tup:
s_noonan - Thanks!