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METRONOME

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Author: Xray

Group: Default

Filesize: 242.58 kB

Date added: 2012-12-02

Rating: 6.1

Downloads: 2263

Views: 670

Comments: 8

Ratings: 3

Times favored: 0

Made with: Algodoo v2.0.2 Edu

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This is a standard metronome for all you music makers out there. You can change the tempo over a range of 1 to 200 Beats Per Minuite. Use the Up and Down arrow keys to increase and decrease the tempo.
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Title: Metronome
Rating: 5
Filesize: 213.17 kB
Downloads: 727
Comments: 3
Ratings: 1
Date added: 2012/12/04 02:21:04
Made with: Algodoo v2.0.2 Edu
Rating: rated 5
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phew glad this one is suitable for 2.0.1 :D .BTW check out my futuristic "metronome" right next to your scene :lol: .
Last edited at 2012/12/02 07:12:14 by faytree
Nice work! :tup:
Thanks, Wild bill!:)
pretty cool. you should try to make an actual mechanical one, where you have to move the weight up and down to change the tempo :lol:
I had been trying to make an actual mechanical one before lethalsquirl made the comment above. It is not as easy as I thought. I will post it as a response to this scene.
Last edited at 2012/12/04 02:18:50 by s_noonan
I didn't know about lethalsquirl's suggestion until I saw the comment in s_noonan's metronome. I would have tried it, but s_noonan beat me to it, and I doubt that I could do a better job than he did. I do tend to rely quite heavily on scripting instead of on mechanical physics, and I want to change that. So, I will be doing more scenes with mechanical components and less scripting. A good balance is about 50/50 in my opinion, although many guys would rather do 100 % mechanical.
Xray,

If you make a metronome that uses the pendulum principle, then I will delete my scene. Feel free to use any of my ideas. You may be able to improve on my weight sliding system (maybe a scripted stiff spring actuator), those ugly springs (maybe with a hinge bendConstant), or the method of adding energy (maybe by using restitution, script, or an escapement).
s_noonan --
I'm currently racking my brain on that 3D bowling game that I did a POC on a while ago. It's extremely challenging because there are so many different parts of the game that must be considered, such as: Handling downed pins, scoring, ball physics, and much more. So, at least for some time, I will not be working on another metronome. And even if I do, you do not need to delete your version. Mine would probably be done quite differently than yours, so I don't feel there would be any conflict at all.