My first attempt at making a spawner that spawns the same thing over and over, but they're not ALL connected to each other. If you get say, a rifle cartridge, select it and press Ctrl C, paste that into the oncollide of a box, and start the simulation, it'll spawn the cartridge whenever the box gets hit, but all the cartridges will be stuck together.
Now, using this method, you can spawn multiple things (like rifle cartridges), but they won't all be stuck together. This is just a demonstration, but I might eventually make it into an ammunition spawner, since so many people have said "Can I spawn a bunch of bullets whenever I want? I can't? DARN IT."
Tell me what you think of it. Oh, and this description m,ight sound weird, cause I was kinda rushed to make it. Almost time for dinner
Oh yeah, and the fixations spawn way below the circles for some reason. W'ever, as I get better at this I'll learn why and fix it.