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Pzkpfw VI Tiger

Image:
screenshot of the scene

Author: Henke103

Group: Default

Filesize: 209.7 kB

Date added: 2011-10-14

Rating: 6.4

Downloads: 1335

Views: 944

Comments: 8

Ratings: 9

Times favored: 1

Made with: Algodoo v1.8.5

Tags:

Scene tag

This is my third tank so far, the german Tiger. One of my favorite tanks.
The tank has realistic wheight and size.

Drive - arrow keys
Turret - W, S
Shoot - Enter/Return

I hope you'll like it and rate, comment, subscribe!:)
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I see a colleague doing a scene very neatly, in my style which I love. I hope that will continue to only get better, but Not really because they are what improve your scenes are already almost perfect.

Of course, only correct evaluation 10/10

Sorry for my poor English, I use translator.

Edit: Well, unfortunately, but I found a serious error, you wrote that it is the original weight, but unfortunately the original tank weighs about 60 tons, unfortunately, your version weighs only about 6 tons, so there is the original weight, but that does not change the fact that the scene is cool .
Last edited at 2011/10/14 09:40:08 by bezimienny
woohoo, that is really nice. still no recoil and too laggy:P
9.5/10
@bezimienny:
Yes I know. When I mounted the turret it increased the wheight a bit to mutch.

@Kilich:
I dont find it laggy? I have 60fps
I know, I tried to make some recoil but it was to tricky
hay, why it's AWD? :bonk:
30 fps on nForce 8600GT and ~20 with lags on Radeon HD3400. It's all because of polygons. I can easily speed up it to 50 by converting to perfect geoms 8|
About recoil - you can use this tech
@Kilinich:
Oh, I have a GTX 580, what's maybe why ^^
If the tank only was driven by one (or two) wheel the tracks wouldn't run correctly, the easiest sulotion was awd:)
I'm running on 1.8.5 so i dont have thrusters:P
Last edited at 2011/10/14 12:40:50 by Henke103
Well, can't give 10 until you'll learn to make it real :P
@Kilinich:
You could remake it with recoil,no lag, and properly driven wheels if you want. I'd appreciate that
Anyway, great detail! :P