Browse Search Popular Register Upload Rules User list Login:
Search:
Boxer 4 cylinder, WIP

Image:
screenshot of the scene

Author: Corpsegrinder

Group: Default

Filesize: 106.96 kB

Date added: 2011-09-21

Rating: 6.1

Downloads: 674

Views: 655

Comments: 5

Ratings: 3

Times favored: 0

Made with: Phun

Tags:

Scene tag

WIP press "UP" to give it the throttle! :)
Please log in to rate this scene
edit
Similar scenes
Title: Volkswagen Beetle 1967 Racer Boxer 6
Rating: 5.7778
Filesize: 186.63 kB
Downloads: 3824
Comments: 3
Ratings: 3
Date added: 2014/07/15 12:15:47
Made with: Algodoo v2.1.0
Rating: rated 5.8
download
Title: GTK boxer
Rating: 5
Filesize: 0.53 MB
Downloads: 394
Comments: 0
Ratings: 1
Date added: 2009/08/24 02:17:40
Made with: Phun
Rating: rated 5
download
Title: boxer engine
Rating: 5
Filesize: 36.77 kB
Downloads: 1204
Comments: 0
Ratings: 1
Date added: 2009/03/28 16:54:31
Made with: Phun
Rating: rated 5
download
Title: VOLKSWAGEN GOL BOXER
Rating: 5
Filesize: 0.77 MB
Downloads: 925
Comments: 1
Ratings: 1
Date added: 2014/02/27 17:47:40
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Boxer 4 variable speed spring engine
Rating: 5
Filesize: 43.88 kB
Downloads: 870
Comments: 0
Ratings: 1
Date added: 2024/07/12 00:55:48
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Two Cylinder Fuel Boxer Engine
Rating: 6.5455
Filesize: 45.53 kB
Downloads: 2313
Comments: 6
Ratings: 5
Date added: 2010/06/13 16:13:38
Made with: Phun
Rating: rated 6.5
download
I suggest making the circles be delete a fraction later, and maybe making the circles half of that fraction larger (so longer strokes, more power in the same time, little more speed)
I just downloaded your "hit and miss spawn engine" then i checked this and you commented! haha, yeah i see what you mean there, i've still got a lot more tuning to do :) , i can't work out why it keeps spawn 5 circles at the time!, makes it too lagy for some people ;(
some things that'll always work:
use circles instead of boxes (as piston, fixate it, it'll be stronger)
use circles for spawners incase of boxes (single-collision point incase of 2 corners
use only one piston per cylinder
long power strokes
large spawned circles
use density incase of the number 15, when you enter the density of the spawned circle.
Well ballanced :tup: needs a heavy flywheel to smooth it out.
Nice looks on the pistons;)
Thanks bronie and gent:)