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Portals: Level 002

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screenshot of the scene

Author: Someone Else

Group: Default

Filesize: 31.76 kB

Date added: 2011-07-20

Rating: 6.1

Downloads: 1045

Views: 1171

Comments: 4

Ratings: 3

Times favored: 0

Made with: Algodoo v1.9.7b

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The second installment in my Portals series.

Credit to Kilinich for the inspiration of TC42's scene, credit to TC42 for my inspiration, also credit to TC42 for the function in onCollide thing, which makes it a lot easier to debug and prototype the code, and last but not least, credit to Crytek for the inspiration for the storyline.

Also, let me know when you solve this level or the previous level- the scene this is a response to.

EDIT- Crytek also gets credit for the switches, also.
Last edited at 2011/08/21 03:39:33 by Someone Else
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Portals: Level 001 Someone Else 5 (1 vote) 627 4 2011/06/10 22:45:30
show grid
I couldn't figure out where to go in the last part. But I was playing on my laptop, which only has Algodoo v1.8.5. does that have to do with anything?
When you touch a portal, is it supposed to create 20 clones of you and launch the real you through the roof?

I Have Algodoo Beta v1.9.8b.
@crytek: I admit, not knowing where to go in the maze could be a serious problem, and I don't want to give away the solution.
But I think I can tell you that the goal is very near one of the light green portals.
And the version of Algodoo shouldn't make much difference.

@willy101: That's not good.
When you touch a portal, it is suppost to delete "you" and spawn a clone of you at the other portal.
As I said, the version of Algodoo shouldn't make much difference.

Anybody solved either stage yet?
What is the script to make a text become another text Example"The Order Of The Athletes" and then turns the text into the word "Black" How do you do that?