Metal Gear REX from the "Tactical Espionage Action" game, Metal Gear Solid (MGS). I put a great amount of work into this, but I never counted the hours (this is my first long-term scene). I know there are bugs, glitches, and errors, so I will make frequent edits. The top is the most recent version.
EDITS:
Version 1.6 Includes:
Added clouds
More shadows
Less gatling gun bullets (anti-lag tactics)
Version 1.5 Includes:
Added longer track
Fixed grouping and layers
Added anti-lag tactics (see in-scene instructions)
Finally got around to following with camera setting
Today, 6/4/11, I just discovered that this scene made it to the highlights! THANK YOU!
Version 1.4 Includes:
Less rail gun targets (making way for longer track, so stay tuned for 1.5)
Fixed some of those crappy layer errors
Other improved graphincs
More descriptave and more underestimating signs
Version 1.3 Includes:
Cool shading
REX shadow (beta fail)
Version 1.2 includes:
Gatling gun targeting (focus)
3X stronger missiles
Fixed second missile collision glitch
And some other collision problems
New gatling gun targets
More rail gun targets
More room
Fixed spelling and instructional errors
Version 1.1 includes:
Fixed CTRL-Q problem, now uses Enter to fire rail gun
Sped up rail gun fire rate
Strengthened rail gun bullets
Missile launcher now fires two times (1 and 2 to fire in sequence)
Fixed dissapearing targeting recticle (part of some beta testing) now only rocket recticle disappears, and only on second fire of rocket launcher
Version 1.0 includes:
Rail gun
Single fire rocket launchers
Syncronized gatling guns
The scene includes:
Target boxes
Target helicopters
Target one house
Wooden signs
Horizon line
I know the legs are messed up, but by the time I noticed this problem, it was too late to go back and fix it.
I'm still working on it now. I hope to make a scripted gatling gun to reduce the file size by like 9 fricking MB
. If you can help me in any way, please do.
PLEASE RATE AND COMMENT