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zombie apocolypse episode 4:the bridge

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screenshot of the scene

Author: jakedmoon

Group: Default

Filesize: 378.89 kB

Date added: 2011-03-08

Rating: 6.4

Downloads: 4245

Views: 1153

Comments: 8

Ratings: 8

Times favored: 0

Made with: Phun

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title

story:
after you severely damaged the fence you have been sentenced to a day of scavenging
you spent the night at the outpost and upgraded your truck and now you must venture out into the ruin to find some medical supplies
one of the survivors named jim told you that he spotted an ambulance across the river however the bridge have been cluster bombed in an attempt to control the zombie epidemic
you are running low on fuel though and it would be wise to go slower (the rpm has been set down)


arrows to control

truck modifications:
a brushguard with many sharp things attached
some paint scratches
your person now has a bandana


it will be a while before the next episode comes (new system)
Last edited at 2011/03/08 18:31:37 by jakedmoon
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10/10. In the next level the character needs to drive a incompetent smart car that he picks up in an empty parking lot.
i was actually thinking of a walker level without a car where you have to go get the gas on foot

but i might have to ditch that idea since im not so good at making walkers
Last edited at 2011/03/08 19:22:04 by jakedmoon
Awesome:tup: :tup: :tup: _o_ 10/10
so i heard u liek cars so i put a car in a car so you can drive while you drive
thanks 4 useing my jim name
cool scene :tup: :)
i think i might take a break from this series for a while
since im getting pretty pissed off at my failed attempts at making a walker
i think i will make a 72' plymouth roadrunner
Truck is so slow .. and why are you making the scene more detailed? I told you about using textures already, but you probably didn't listen.

You should give the zombies some weight too, you should be able to feel the zombies when you hit them. Improving.
truck is slow because your low on fuel and need to conserve it
i did listen and when i make number 5 it will have textures it is like this because i was already was making this when you told me to

and the zombies already weight realistically (i think)