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Navi radar (700m pototype)

Image:
screenshot of the scene

Author: Kilinich

Group: Default

Filesize: 25.14 kB

Date added: 2010-12-05

Rating: 7.9

Downloads: 2218

Views: 1040

Comments: 8

Ratings: 11

Times favored: 0

Made with: Algodoo before v1.8.5

Tags:
radar

Scene tag

Ultra-long range radar based on child-geom concept.

You can see 5 ships, shore and ground.
Watch how ships move... :tup:

I've test it on few kilometers and it detect even very small targets (collision set A)

Radar can turn faster - just change motor speed.

p.s. and it's phunlet-safe, no scene.my. variables used (but you must change or remove zDepth=1 in script since it's for my particular scene)
Last edited at 2012/01/04 10:22:03 by Kilinich
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Works on 1.8.0; Great scene :tup: 10/10
Nice. But unfortunately, memory is leaking during simulation. (Win7, Algodoo 1.8.0)
2 mori-d: Yes, I know, let's wait for fix. )|(
GREAT RADAR :lol:
YAY, ITS PHUNLET SAFE
How the hell?
Kilinich - How does this work? I cannot find where your script is located, and I searched on the forum for "child-geom" and found nothing that describes it. Please explain how this radar detects those objects.
script in laser (at display center)