Browse Search Popular Register Upload Rules User list Login:
Search:
thyme scripted pneumatic cylinder

Image:
screenshot of the scene

Author: laserfishy

Group: Default

Filesize: 14.73 kB

Date added: 2010-11-30

Rating: 7

Downloads: 958

Views: 1168

Comments: 4

Ratings: 8

Times favored: 1

Made with: Phun

Tags:

Scene tag

This took me forever, since this is my first project ever using thyme. its a very reliable and realistic cylinder, better than any using motors. i used thyme to control the length of a spring. i didn't make it look realistic so you could see how it functions. plz comment and rate
Please log in to rate this scene
edit
Similar scenes
Title: Thyme Pneumatic Cylinder V 2.1
Rating: 6.1111
Filesize: 84.31 kB
Downloads: 898
Comments: 2
Ratings: 3
Date added: 2010/12/12 01:18:01
Made with: Phun
Rating: rated 6.1
download
Title: Thyme Scripted Robotic Spider - T8 Based
Rating: 5
Filesize: 43.95 kB
Downloads: 1312
Comments: 2
Ratings: 1
Date added: 2015/08/29 12:43:40
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Super strong scripted spring cylinder - V2
Rating: 5
Filesize: 28.59 kB
Downloads: 1266
Comments: 2
Ratings: 1
Date added: 2013/09/06 07:37:05
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Pneumatic Cylinder
Rating: 5
Filesize: 41.98 kB
Downloads: 1064
Comments: 2
Ratings: 2
Date added: 2011/10/09 20:08:00
Made with: Algodoo v2.0.0 RC1
Rating: rated 5
download
Title: Hardness Engine + Car and Thyme clutch
Rating: 5
Filesize: 27.37 kB
Downloads: 811
Comments: 0
Ratings: 1
Date added: 2009/06/21 09:47:24
Made with: Phun
Rating: rated 5
download
Title: powerfull ratrod, 8 cylinder 16 piston scripted spring engine
Rating: 5.5
Filesize: 259.73 kB
Downloads: 2673
Comments: 0
Ratings: 2
Date added: 2017/01/14 17:13:37
Made with: Algodoo v2.1.0
Rating: rated 5.5
download
This is really great for a first-time scripting scene! The arm/cylinder holds together well, but in future projects you might find that you want to limit minimum and max lengths of springs. You should try using an IF statement to limit things, try putting this on the refresher that makes the spring longer:

(e) => {scene.my.x >= 3.01 ? {scene.my.x = 3} : {scene.my.x = scene.my.x + 0.05}}

and

(e) => {scene.my.x <= 0.99 {scene.my.x = 1} : {scene.my.x = scene.my.x - 0.05}}
(for shortening it)
Last edited at 2010/12/01 06:03:02 by axanon
cool but a bit to simple but its ur first so ill rate 7/10:tup: :tup:
Simple but efficient.:) :tup: :tup: 8/10
since the rating increased per comment i will rate 9:tup: