this is a simnple, unscripted bomb (like all phun objects should be made), i stole the concept of how it works from somone else who i forget the name of, it doesnt work 100% of the time, though is relativly stable, the way it works is the air friction on the tail, causes it to rotate, puting the nose facing the ground, once this happens once the bomb impacts the ground, the bar at the nose of the bomb, is pushed back, which pushes a circle, which then causes the circle to touch the ovel, the ovel is then impacted with other parts of the bomb, and due to its bouncy properties, it then sends every part of the bomb in completely random unpredictable directions, that vary each time, enjoy, (if you want the bomb to be more stable flying through the air, or be more powerfull, you change the air friction on the tail (okey, so i scripted a little
) to make more stable, to make more powerfull either change bouncines of ovel, or change the weight of every object in bomb) if you find it is unstable, or too stable, change hinge break limits)