Browse Search Popular Register Upload Rules User list Login:
Search:
my first script

Image:
screenshot of the scene

Author: gnsjake1

Group: Default

Filesize: 7.63 kB

Date added: 2010-05-29

Rating: 5.4

Downloads: 436

Views: 1024

Comments: 1

Ratings: 2

Times favored: 0

Made with: Phun

Tags:

Scene tag

this is a script i made folowing paradigms tutorial
Please log in to rate this scene
edit
Similar scenes
Title: Southeast Asia 1444 (New script)
Rating: 5
Filesize: 107.43 kB
Downloads: 2428
Comments: 2
Ratings: 1
Date added: 2020/07/09 10:06:21
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Script simple Mine (Mina de script)
Rating: 4.8889
Filesize: 0.51 MB
Downloads: 805
Comments: 3
Ratings: 3
Date added: 2009/09/08 18:13:26
Made with: Algodoo before v1.8.5
Rating: rated 4.9
download
Title: eat script demonstration
Rating: 5
Filesize: 18.04 kB
Downloads: 491
Comments: 3
Ratings: 1
Date added: 2017/09/13 21:25:09
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Ball mix
Rating: 5
Filesize: 36.32 kB
Downloads: 544
Comments: 4
Ratings: 1
Date added: 2016/02/13 03:46:10
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: gears of war lancer!!
Rating: 5
Filesize: 88.12 kB
Downloads: 575
Comments: 6
Ratings: 1
Date added: 2010/05/19 21:32:06
Made with: Phun
Rating: rated 5
download
Title: Bob the Script 1
Rating: 5.7273
Filesize: 19.28 kB
Downloads: 832
Comments: 3
Ratings: 5
Date added: 2009/07/08 22:08:44
Made with: Phun
Rating: rated 5.7
download
do you want to learn some more then add me on skype as casper41816161 or on msn as falandysz@live.dk there is some scripts here also


(e)=>{ scene.addcircle ({ pos=e.pos; density:=4; radius:=2; color:=[0.4, 0.0, 0.0, 0.5] }) } if you also want tracers then make a ``;´´ after the }) then write scene.addpen({ pos=e.pos; color:=[0.5, 0.0, 0.0, 1.0,]; size:=10; fadetime:=0.010})

and some script for changing density, attraction, etc, (e)=>{e.this.density = 30; e.this.color:=[0.0, 0.0, 0.0, 1.0,] } that will change the density to 30 and the color to black, the place with the density variable can density be changed to other stuff like attraction, friction, mass, etc, you can also write it this way to make a color that collide things have same color or density or reversed that would be (e)=>{e.this.color=e.other,color} if you write this script in a blue box circle polygon and it collides a red then it will change color to red depending on other/this color :tup:

then it will be

(e)=>{ scene.addcircle ({ pos=e.pos; density:=4; radius:=2; color:=[0.4, 0.0, 0.0, 0.5] }); scene.addpen({ pos=e.pos; color:=[0.5, 0.0, 0.0, 1.0,]; size:=10; fadetime:=0.010}) } it will spawn a ball with a centered tracer with 0.010 fadetime:tup: :tup: will give a better explanation on skype or msn:angel: