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spring engine fast [phunlet]

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screenshot of the scene

Author: Bronie12345

Group: Default

Filesize: 41.27 kB

Date added: 2010-05-15

Rating: 5.7

Downloads: 446

Views: 958

Comments: 8

Ratings: 5

Times favored: 0

Made with: Algodoo Phunlet

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damn you, downraters!!

this is a very fast spring engine in a V2 setup

warning:
if you get past the dead point of 6000rpm, the engine will accelerate even more, till it explodes.

i only need to think of something to power with it


test results in RPM & rad/sec
no load = around 6000rpm or 626rad/sec
10nm load = around 6000rpm or 626rad/sec
100nm load = around 6000rpm or 626rad/sec
200nm load = around 6000rpm or 626rad/sec
300nm load = around 6000rpm or 626rad/sec
400nm load = around 5750rpm or 600rad/sec
500nm load = around 5750rpm or 600rad/sec
600nm load = around 5655rpm or 590rad/sec
700nm load = around 5550rpm or 580rad/sec
800nm load = around 5465rpm or 570rad/sec
809nm and above = 0rpm or 0rad/sec

final result:
this engine can deliver 808nm of power at a pretty high speed

how there was tested:
first let the engine accelerate to it's top-speed
then, apply the load by auto-brake hinge at the crankshaft
now let it run for 5 secs, and take the avarage
Last edited at 2010/05/15 10:29:52 by Bronie12345
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This scene is a response to:
Title Author Rating Downloads Comments Date added
0-60 in 2 sec. With a Spring Engine Divide By Zero 6.7 (5 votes) 2105 10 2010/05/09 04:13:38
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lol nice :tup: but too much pink :tdown: :coolgrin:
Kutis, thnx
oh, and ever heard of random colors? (one object was pink, and that happend to be one that i needed 4 times)
lol, it explodes?
Here, it doesnt somehow...

Do you use algodoo or phun?
in Algodoo 1.7.1 it doesnt explode
Last edited at 2010/05/15 15:31:40 by Bronie12345
In Phun it explodes. It's still awesome.
so, in phun it has more power...
probably when you give it some resistance, it wouldn't explode...
but thats just a thought (can anyone test this for me in phun?)
Type sim.frequency = 500 after pressing \ and give the springs a strenght of 15 N/m and a damping of -2...you get 3000 rad/s of angular velocity :angel:
yeah, but that's messing with the sim frequency, and my point is this strength and speed in a standard inviroment..