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Guided shell howitzer

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Author: davidz

Group: Default

Filesize: 53 kB

Date added: 2010-04-30

Rating: 7.8

Downloads: 3026

Views: 1030

Comments: 17

Ratings: 10

Times favored: 3

Made with: Algodoo before v1.8.5

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Accuracy under 1 metre. Takes terrain elevation into account. Practically no range limit (but shells may get unstable when firing at targets many kilometers away).
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very awesome.
10/10 again for this:D
if you fire 10 KM it has a precise of 500M realy great done:tup:

10/10, because it is really great done:lol:
awesome cannon _o_
Nice indeed, I cant figure out how you can wright so good scripts that work so well to:D

Its tricky when your not used to it :P
ooh this is my smoke?:D
nice cannon
wow perfect shot at 7300m
At first I thought that the system calculates the angle at which the firing of the gun, but then I realized that DAVIDZ went on a simple way. I want to make such a gun, but works as in the real world.
Thanks for comments and good ratings :)
Now i'm working on other targeting system that does not need any script on the shells. It exploits the constant energy of spring bullet. During firing, bullet mass is changed to reach exact velocity needed to hit target.
I made Something that calculates the angle a LONG time ago and now I can't see what's wrong. It's only accuarate at one point then the aiming slips to the left or right. Nice scene btw. Very accuarate
you should re upload, it no longer downloads properly.
hinges are all over the place and all the shells explode as soon as the scene starts.
use Algodoo 160 Coz 171 fucked up all scenes
why does the explosion cause phun to crash??? :s
sorry, it's not phun compatible. Guidance uses lasers, and explosion uses density=0 do delete objects.
Oh, your scene crashes my Algodoo (1.7.1) on Linux... Will be good for bug report :y
the problem is in phunbox not supporting properly the new phun file version(1.7.1).
a simple scene edit with the same file would fix it though.
huh, now is the scene dead :+
you have right RA2Lover, phunbox don't saved this scene well:tdown:
to bad, lucky i have saved this scene on my computer:lol:
Another way to fix random hinges is to re-load the scene.