A high power bomb with "after-explosion" radiation. It uses up to 1500 particles, depending on your scene. For example: if you have already put 300 objects in the scene, the bomb will generate only 1200 particles. So in larger and more complicated scenes the bomb is weaker. The reason of the 1500 p. limit is the computing speed. Even nowadays average computers (2010) have difficulties with complicated calculations like this. If you would like, i can upload a bomb with less amount of particles (or you can edit the script
).
As far as I know Algodoo has multiprocessor support, so
Recommended minimum CPU frequency sum (for enjoyable performance):
(adding together all of your CPU cores frequencies): minimum 5Ghz
for example: 2x 2.5Ghz, 4x 1.25 etc.
However you have to wait 1-2 minutes
for the radiation, it is nice
.
Here's a tougher one: http://www.algodoo.com/algobox/details.php?id=40121