Portals can only teleport snowballs
Snowball keep it's kinetic energy and direction.
There was a discussion of what direction should snowball shoot after teleportation. My portals works like this - invert normal and surface parts of velocity depends on portals angle. That means if portals set like window (on both sides of wall) - snowball didn't change direction.
Your task is to get outside of castle.
Works 100% realtime on my old notebook (Pentium-M 1.6GHz, 512Mb) on Algodoo 1.6.0 later versions slow down a lot.
p.s. Happy new year!
Last edited at 2013/11/13 14:59:16 by Kilinich
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Title: Portal for Marble Race toolkit V3
Rating: 5
Filesize: 0.58 MB
Downloads: 824
Comments: 1
Ratings: 1
Date added: 2025/08/25 16:08:50
Made with: Algodoo v2.2.3
I am on a slow computer right now so it only ran at 15% Thats why I didnt go to the end. Still a great scene. I will have to try it on my other computer when I get the chance.
Pos:
This is very very nice. Its your best scene(which also means its probably the best scene on algobox).
Cons:
nothing.
Ok if I have to be very picky I could mention that the portals spawn new balls a bit inaccurate(I guess its not your fault, but algodoos Hz).
I haven't had time to see trough your portal scripts yet, but I figure it "simply" reads 2 poses and then spawns a new ball at the other portals pos with the calculated speed(this is supported by the inaccuracy).
Job very well done and I really hope people understand how much work you've put into this.
Всё очень здорово, особенно скриптовая сторона
Я когда посмотрел трейлер, думал что наибольшее количество скриптов сосредоточено в самом портале, но оказывается ошибался
Its awesome and some parts where actually puzzles. Unlike the normal push the button with this and the door opens sort of thing you had to think a little.
Ran 100% realtime with no problems on my comp. The portals are very well made but I would have though you could have teleported santa as well. These simple portals have been made before.
Algoryx should send you a T-shirt anyway for an awesome scene!
Edit; Still 10/10
2MblK1: не, не люблю когда надо куда-то торопиться. Лучше я во втором эпизоде пазлы по-серьезнее сделаю. Не развиты темы зеркал и порталов под любым углом.
второй эпизод эт хорошо, про таймер тоже правильно, отвлекать от головоломки будет(разве что в конце поставить), просто после прохождения ТАКОГО захотелось еще разок, вот и подумал про него
Пазлы позаковыристее- то же хорошо, увеличить их количество и будет отменнейшая мини игра, и не только как сцена алгоды но и сама по себе