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wind tunnel tester (should work on phun)

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screenshot of the scene

Author: i will invent

Group: Default

Filesize: 4.77 kB

Date added: 2009-09-15

Rating: 5

Downloads: 634

Views: 973

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo before v1.8.5

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the first wind tunnel!! uses circles to simulate air particles.
enter/return to start
if it lags too much press d to delete the existing circles
if you use it give credit
not sure if it works on phun since i dont have phun anymore)|( :)
P.S make sure that the body of the object is collision group A and that you glue the object to the background and gravity is OFF
Last edited at 2009/09/15 19:20:23 by i will invent
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hmm dont use no gravity. just say:
scene.addcircle{radius := bla bla - not interesting; vel := e.normal * 50; density := 0.001;}

try!
vel := e.normal * 50; means:
e.normal returns something good you can use..
* 50 means this multiplied with 50.
vel equals velocity