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Mad Cat (FINAL)

Image:
screenshot of the scene

Author: fox11trot

Group: Default

Filesize: 0.72 MB

Date added: 2009-09-03

Rating: 6.1

Downloads: 5769

Views: 2084

Comments: 11

Ratings: 3

Times favored: 1

Made with: Algodoo before v1.8.5

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I mean it this time it is basically the final I might make changes tho

Here is possibly my most complicated, best, phunnest, and most reliable creation yet
(better than my mario, at-at walker, or man in the moon scenes)

this is my finalized Mad Cat mech for the collab that was on phunland
it does not work with phun because e.normal is backwards in algodoo so it will not work with phun :( :( :(

It is completely phunlet safe (no scene.my.variables, make sure you also select the long horizontal box or else the mirroring wont work when you make it a phunlet)

WEAPONS
---Rockets (LRM4's complete with explosions and pens and angvel to look like they are front heavy)
---Machine Gun (pretty simple, attached to the body)
---Large Gauss Rifle (basically a trishooter gun with springs attached to each bullet)
---Small Gauss Rifle

All weapons have reload times and unlimited ammo and are made using thyme (I could later make the weapons have limited ammo tho for realism. Leave comments)

CONTROLLS
s,f to move fast (weak)
a,g to move slow (strong)
e,d to aim
w,r to lean
arrowkeys to fire weapons
c to mirror doesnt work
v to fix feet if they get out of whack

This is just a test scene I would love it if people made other scenes and missions for this mech to destroy

Future: Jump jets, Lasers, instead of spinning circles use lasers to trigger the guns, better angvel script for the rockets, laser guided missiles (far future)

as always you dont have to give me credit if you use it (its fine if you do tho :) )

Thanks Frank for your scripts
Thanks RaRAmalum for your stablizer
Thanks chefsbrian for the collab (I made it myself but the collab gave me the idea)
Thanks dionytadema for skytime (sky color changer I changed it a bit)

My novel is over most of all have phun
Last edited at 2009/09/04 18:41:46 by fox11trot
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WHOA....quite complex! I like it! Lot of controls though...9/10
Algodoo.....:'(
the weps are broken:( :( :( :tdown: :tup:
it only works with algodoo sorry I accidentally deleted the phun version

one of the thyme variables in algodoo is backwards from phun which is really annoying so i am sorry phun will not work
Last edited at 2009/09/03 18:44:17 by fox11trot
wait.... MRM 4? LOL.

I'll try to make this phun-compatible.

EDIT: phun run analysis tells e.normal is correct - thats an algodoo bug, which usually happens in cutting.
only problems in it are falling objects with mirror on, and a slightly weaker leg. not noticeable if you go on slow mode^^
Last edited at 2009/09/04 01:13:01 by RA2lover
oh sorry LRM 4s i didnt want to do 20 because its 2d instead of 3d
wow it's incredible :lol:
thats awesome, but those guass rifles look more like ER PPC's
infinite misslies!!!:o:o :o :o :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: _o_ _o_ _o_ :cool: :cool: :tup: :tup: :tup: _o_ _o_ _o_ _o_ _o_ :) :) :) inf+/inf+
you are a GOD!!!!!!!!!!_o_ _o_ _o_ :)





p.s i:love: you
nice...nice scene:tup: :tup: