this scene is just a simple idea and it dont work good at all but i just want to show u guys a sort of camera.it have like 256 pixels and use onCollide scripting.
the most annoying bug is when you take the photo. thats when the boxes/pixels change collideSet and then collides with the object you wanna take photo of(it have to but its just annoying that it fly away a bit

)
well this is how it works(il try to explain so good as possible)
1.place an object inside the box (where all the dots are)
2.turn off gravity
3.dont make the object move.
4.Now you should look at the open collision menu.its marked at "b"
5.pause and set he collision menu to "a" and "e" (its the "a" collision thats make the photo).
6.start the simulation and let it do the magic
------- remove the objects that are inside the box and look at the photo , beautiful right

(not soo xD)
thats because the objects fly away a bit when the photo is taken, srry XP
but i hope you get the idea of this thing, if you could upgrade it , it would be awesome ^-^b
PLEASE RATE AND COMMENT, AND YOUR WELCOME TO UPGRADE THIS FILE!
