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brakes

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Author: gmonkeyboy

Group: Default

Filesize: 75.37 kB

Date added: 2009-08-11

Rating: 6.1

Downloads: 2108

Views: 1523

Comments: 11

Ratings: 3

Times favored: 1

Made with: Phun

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scents making disk brakes is impossible in a 2D program I rotated the clapper around the rotor

yellow mechanism would be the hydraulic fluid

left/right arrows to drive
down to brake

rate and comment, feel free to use in scenes

fixate to frame is mostly visible(the green one over green bar:P)
Run at 300+Hz for best results no lag at 600 Hz btw

explaining how to get phun to run at higher Hz
http://www.phunland.com/forum/viewtopic.php?id=9009

300Hz calculates collisions 3x more per second
600Hz calculates collisions 6x more per second
Last edited at 2009/08/11 17:27:10 by gmonkeyboy
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Круто под углом 45 забирается!
How to run phun at 300hz?
300 hz is a frequency, probably has something to do w/ rotational velocity
explaining how to get phun to run at higher Hz
http://www.phunland.com/forum/viewtopic.php?id=9009

300Hz calculates collisions 3x more per second
600Hz calculates collisions 6x more per second
yeah looks cool. i made a wheelie yeah:D
good !
neat, it brakes really fast:)
thanks for the comments:)
7 comments but 2 ratings, go figure lol
the only one who rated was me:D
1 rating appears automatically
It does exactly what it says it does, it brakes. I hoped you meant 'slow down' by brakes by clearly you meant 'flip upside down whenever you press any button'.
you adjust the friction on the pads or rotor, I'm just showing its full potential.