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Day 18 A 数字炸弹
规则与数字炸弹类似
游戏开始前,-
家决定次序
随后,决定一个炸弹数字
本游-
中,炸弹数字为1-99中的一个随机数字
玩家剩-
余15后,为1-999中的一个随机数字
初始最小值-
0,初始最大值为100(玩家剩余15后为1000)
-
戏开始阶段,1号玩家可以选择左右侧
左侧,-
在决定数字为
最小值+1,+2,+5,+10,+20,+50,+200中选-
一个
(但不能超过最大值)
如果其决定数-
不是炸弹数字,该玩家安全
决定数字大于炸-
数字,将最大值设为决定数字(反之亦然)
-
如果其决定数字等于炸弹数字,该玩家血量-1
-
最后,玩家回到队尾并由下一位玩家成为1号-
家
玩家初始血量为1,每获得一层A增益额外-
得1血量
若该玩家血量为0,则立即淘汰
游戏-
一直循环直到玩家仅剩10名
Day 18 A Digital Bomb
Rules are similar to digital bombs
Before the game starts, players decide the order
Subsequently, decide on a bomb number
In this game, the bomb number is a random number from 1 to 99
After the player has 15 left, it is a random number from 1-999
The initial minimum value is 0, and the initial maximum value is 100 (1000 after the player has 15 remaining)
At the beginning of the game, player 1 can choose between the left and right sides
On the left side, choose one of the following numbers to determine the minimum value:+1,+2,+5,+10,+20,+50,+200
(But not exceeding the maximum value)
If it decides that the number is not a bomb number, the player is safe
If the decision number is greater than the bomb number, set the maximum value as the decision number (and vice versa)
If the player decides that the number is equal to the bomb number, they will lose 1 health
Finally, the player returns to the end of the team and the next player becomes the first player
The player's initial health is 1, and for every layer A gain obtained, an additional 1 health is gained
If the player's health is 0, they will be immediately eliminated
The game will continue to loop until there are only 10 players left |