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AHOX cpu killer

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Author: honzuliina

Group: Default

Filesize: 39.51 kB

Date added: 2025-06-01

Rating: 5.6

Downloads: 1844

Views: 378

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.2.3

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So recently, i was experimenting with those AHOX computers, so i decided to remix some floppy:*) And this kills your cpu by deleting it, tested on AHOX helium personal computer by Little.
I just remixed Little's algoMEMZ.

Credits:
algoMEMZ Floppy from ahox helium personal scene: by Little

Edit 1: Ok so i was testing different ahox computers and figured out that it only works on ahox helium and older, newer computers will drop an error. If you know some ways that will work on newer cpu's, go ahead and send it to the comments, Thanks.
Last edited at 2025/06/01 19:35:18 by honzuliina
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I do know a way to kill modern CPUs! :lol:


There is a bug in the Algonet handling code that allows for the processor to run any Thyme script you want -- but there's one problem.
This code runs in the Thyme console using "geval", which doesn't tell the script the object it's running from.

So, you couldn't just use the Algonet bug and simply type "timeToLive = 0", you would need to somehow find the processor through the script.

I could also do something cheeky to make this easier -- what if I allow the user to see the processor's EntityID? :lol:

That way, you could save it into a script that looks slightly like this:

entityID = 123456;
cpu = scene.entityByID(entityID);
cpu.timeToLive = 0


I might actually do a scene demoing this bug sometime soon. I'm too lazy to try to figure out how to fix it (I'm not sure where I would even start anyway...) so it might as well be a secret feature! :lol:


Here's a sample Chives script that makes a "Hello World!" box appear:

set 0 a;App.GUI.ShowMessage("Hello, World!")
netread 1 vr0

The way this glitch works is that, by typing a; followed by a command, we essentially return the command's return value instead of whatever is on that Algonet location.

Algonet uses geval and, with a regular value, it would execute something like this:

netread 0 random_address

->

geval("algonet_domain_random_address")

whereis in my example, it would execute this geval instead:

geval("algonet_domain_a;App.GUI.ShowMessage(\"Hello, World!\")")

I would try seeing if you can find the processor this way and then deleting it from there by using scene.removeEntity or timeToLive = 0! :lol:
Oh okay, Thanks!