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Explosive Scripts + New Fireworks

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screenshot of the scene

Author: Little

Group: Default

Filesize: 0.58 MB

Date added: 2025-03-23

Rating: 5.6

Downloads: 4393

Views: 530

Comments: 10

Ratings: 2

Times favored: 0

Made with: Algodoo v2.2.3

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Hello again!:D

I know this scene is kind of small but after playing a scene about a nuclear reactor, I tried to escape the reactor while it was exploding.

I failed, but it was so much fun that I decided to completely revamp my explosion script -- and while I was at it, make a few different types and an explosion creator that lets you customize the explosions! Just, uhh... I am not liable for any damage that occurs as a result of using these scripts xD

I also included a revamped firework script! This one doesn't use thrusters and just changes the vel directly. There are 3 firework scripts to choose from - Firework (stationary) which just explodes in place, and Firework (pretty) which has a trail and enters the sky before exploding!
The final one, Firework (fun) combines the Firework (pretty) script and the explosion script for lots of explosive fun! >:D

Originally the firework spawner and explosion spawner were going to be one object, but I decided to separate them for simplicity.

2017 - 2025 Little (Small Thyme Scene)
Any item in my scenes can be used freely with credit:D
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kaboom/10 💥💥💥
I don't think anyone loves Algodoo explosions more than I do! :devil:

So, nice job overall. There's a LOT of code in there! :o

I have just a couple of things to comment on that I noticed:
1. When I click on the Script-1 "Click Me" yellow symbol, it makes an implosion rather than an explosion. Is it supposed to do that?
2. Script 3 AND Script 3.5 "Click Me" yellow symbols seem to do the exact same type of explosion. Aren't they supposed to be different? Or is it just me who's missing something? :huh:
1. Yes! That's just sort of how that script works.
2. Mhm! It's just meant to be a simpler-to-use version of the same script.
Oh, Okay. I guess it works as you designed it! :tup:
I think I could make a scene about projectile launchers (i.e. scripted turrets/guns/etc) and, while I'm at it, maybe the projectiles could explode? :lol:

Or I could just build a firework cannon for some festive fun! :lol: :lol: :lol:
Last edited at 2025/03/24 02:01:25 by Little
The choice is yours to make, and I'm sure it will be awesome no matter what you decide to make! :tup:
:) :( :/ :| :o :D :s :P :+ :'( :*) :x :y ;) _o_ 8| <_< :grr: )|( :huh: :mad: :lol: :cool: :coolgrin: :rolleyes: :unsure: :love: :blink: :blush: :bonk: :cry: :devil: :drool: :angel: :zzz: :tdown: :tup: :yum:


I'm excited to make that scene now -- I should make more destructible buildings too. :lol:
OMG, did she lose her mind? :o
OK I NEED THOSE TREE DESIGNS THEYRE SO COOL WHATT
Thank you! :lol:
I've made a scene about them in the past. I have however updated the generator script -- I should probably create a new scene about them, and add more types of trees (such as pine and palm) soon! :lol:


My scene "Visual Form Creator" has a phunlettable version of the Tree Generator with a few extra features, which is what I used to make the background here! :lol:
It's in the "Sample Forms" section of the scene. Simply drag it into the phunlets and then drag it out and click on it whenever you want to generate trees! :lol:

I will, however, start working on the generator now. I hope to get it out in a few days! :lol:
Last edited at 2025/03/27 02:34:32 by Little